Zusammenfassung der Ressource
A Formal Approach to Game Design and
Game Research
- Iterative, qualitative and quantitative analyses
support the designer in two important ways.
- Help analyze the end result to refine implementation,
and analyze the implementation to refine the result.
- Towards a Comprehensive Framework
- base mechanisms of game systems, the overarching design
goals, or the desired experiential results of gameplay.
- user experience must bottom out,
somewhere, in code.
- D ecomposing, understanding and creating this coherence
requires travel between all levels of abstraction
- MDA
- Games are created by designers/teams of
developers, and consumed by players
- their consumption is
relatively unpredictable .
- MDA framework
- Design counterparts
- Mechanics describes the particular components of the game,
at the level of data representation and algorithms.
- Dynamics describes the run-time behavior of the mechanics
acting on player inputs and each othersí outputs over time
- Aesthetics describes the desirable emotional responses evoked
in the player, when she interacts with the game system.
- Aesthetics