Practice Methods

Beschreibung

OCR AS Level PE - Practice methods
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Zusammenfassung der Ressource

Practice Methods
  1. Stages of Learning:
    1. Cognitive
      1. Associative
        1. Autonomous
        2. Types of Guidence
          1. Visual
            1. Verbal
              1. Manual
                1. Mechanical
                2. Massed Practice
                  1. Practised continuously
                    1. Has no breaks
                      1. Long sessions
                        1. Good for autonomous learners
                          1. Must be highly motivated
                            1. Grooves habitual skills
                              1. Example: Practicing a set shot in basket ball
                              2. Distibuted Practice
                                1. Has breaks
                                  1. Good for skill learning
                                    1. Good for cognitive learners
                                      1. Good for learning continuous skills
                                        1. Most effective practice
                                          1. During breaks performer is given feedback
                                            1. Example: Swimming lengths
                                            2. Fixed Practice
                                              1. Practiced in one environment
                                                1. Good for movement patterns
                                                  1. Good for closed skills
                                                    1. Skill never changes
                                                      1. Example: Discus throw
                                                      2. Varied Practice
                                                        1. Practice in different environments
                                                          1. Good for open skills
                                                            1. Allows schema to be developed
                                                              1. Adapts the skill
                                                                1. Needs to be in a realstic environment
                                                                  1. Developes perceptul and decision skills
                                                                    1. Example: 4 vs 5 passing game in football
                                                                    2. Mental Practice
                                                                      1. Going through movement in mind
                                                                        1. Builds a mental picture
                                                                          1. Good for cognitive learning
                                                                            1. Allows emotional control for experienced performers
                                                                              1. Reduces anxiety
                                                                                1. Example: Before a gymnast performs they go through their routines in their head
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