C Attard
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Quiz on Computer Programming Basics, created by C Attard on 12/09/2014.

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Computer Programming Basics

Question 1 of 25

1

Computer programming is ...

Select one of the following:

  • understanding the basics of how computers work

  • creating instructions to have the computer to do something.

  • being able to repair and maintain computers.

  • being able to using programs to create documents.

Explanation

Question 2 of 25

1

What do we call the individual that designs the structure of the program?

Select one of the following:

  • a user

  • a programmer

  • system analyst

  • a consumer

Explanation

Question 3 of 25

1

Nesting is ...

Select one of the following:

  • placing one program statement inside another.

  • Repeating a program statement.

  • an error in the code.

  • the act of fixing errors.

Explanation

Question 4 of 25

1

An error in the computer code is commonly referred to as a ...

Select one of the following:

  • Tick

  • Spam

  • Phish

  • Bug

Explanation

Question 5 of 25

1

Which choice represents a CONDITION?

Select one of the following:

  • If it's 3:14, then school is over.

  • I like cheese.

  • Repeat forever.

  • True or False

Explanation

Question 6 of 25

1

To "execute" a program also means to _____ a program.

Select one of the following:

  • Kill

  • Terminate

  • Delete

  • Run

Explanation

Question 7 of 25

1

To execute code repeatedly, you would use a __________.

Select one of the following:

  • condition

  • loop

  • boolean

  • nest

Explanation

Question 8 of 25

1

A loop that repeats forever is commonly called a ________ loop.

Select one of the following:

  • conditional

  • broken

  • hula

  • infinite

Explanation

Question 9 of 25

1

Debugging is the act of ...

Select one of the following:

  • fixing errors in code.

  • ending a program.

  • compiling data.

  • analyzing input.

Explanation

Question 10 of 25

1

Boolean expressions only have 2 possible outcomes, _________ and _________.

Select one of the following:

  • odd and even

  • true and false

  • on and off

  • run and stop.

Explanation

Question 11 of 25

1

A variable is a value that

Select one of the following:

  • can change.

  • is a constant.

  • can not ever change.

  • repeats forever.

Explanation

Question 12 of 25

1

A note of explanation is called a

Select one of the following:

  • comment

  • codenote.

  • tag.

  • condition.

Explanation

Question 13 of 25

1

A sequence of steps to solve a problem.

Select one of the following:

  • condition

  • loop

  • code

  • algorithm

Explanation

Question 14 of 25

1

changing the transparency of an object is the same as changing its __________.

Select one of the following:

  • position

  • value

  • opacity

  • script

Explanation

Question 15 of 25

1

Drag and Drop in programming is used to describe...

Select one of the following:

  • an easy to use, minimal typing method.

  • an expression where one deletes their program.

  • a code only method.

  • all of the above.

Explanation

Question 16 of 25

1

All of the choices ARE drag and drop programming tools except...

Select one of the following:

  • Scratch

  • Alice

  • Blockly

  • C++

Explanation

Question 17 of 25

1

Which choice(s) below are true statements about Scratch?

Select one of the following:

  • It is an educational programming language.

  • It is a tool to learn the basics of programming.

  • It is a drag and drop programming tool.

  • All of these are true.

Explanation

Question 18 of 25

1

What do we hit to make our Scratch program run?

Select one of the following:

  • green flag

  • play button

  • run button

  • execute button

Explanation

Question 19 of 25

1

The objects we add and program in Scratch are called...

Select one of the following:

  • stages

  • backdrops

  • sprites

  • scenes

Explanation

Question 20 of 25

1

To change the appearance of a character, we would go and edit its....

Select one of the following:

  • costume

  • code

  • stage

  • mask

Explanation

Question 21 of 25

1

How can we add a sprite to a Scratch project?

Select one of the following:

  • Choose sprite from library

  • Paint a new sprite

  • Upload a sprite from file

  • All of these.

Explanation

Question 22 of 25

1

What do we typically call the background of a scratch project?

Select one of the following:

  • The canvas

  • the scene

  • the backdrop

  • the events area

Explanation

Question 23 of 25

1

The program statements (or blocks) in Scratch are called....

Select one of the following:

  • costumes

  • scripts

  • tiles

  • sprites

Explanation

Question 24 of 25

1

Which is NOT a script category in Scratch?

Select one of the following:

  • Events

  • Motion

  • Looks

  • Logic

Explanation

Question 25 of 25

1

Which statement is FALSE?

Select one of the following:

  • "When key is pressed" is an event.

  • "Switch backdrop to..." is a look

  • "When green flag is clicked" is a motion

  • "move 10 steps" is a motion

Explanation