José Miguel Gallardo
Quiz by , created more than 1 year ago

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José Miguel Gallardo
Created by José Miguel Gallardo about 9 years ago
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Computer Graphics Basics

Question 1 of 8

1

Why do we use triangles

Select one of the following:

  • To make rendering easier

  • Because scientists say so

Explanation

Question 2 of 8

1

Transformations are cumulative

Select one of the following:

  • True
  • False

Explanation

Question 3 of 8

1

The rotate function needs an angle in

Select one or more of the following:

  • Radians

  • cos

  • Degrees

Explanation

Question 4 of 8

1

The camera allows images to be seen from a different angle

Select one of the following:

  • True
  • False

Explanation

Question 5 of 8

1

The 3D Cartesian plane is conformed by the coordinates X,A,Z

Select one of the following:

  • True
  • False

Explanation

Question 6 of 8

1

What's a polygon mesh?

Select one of the following:

  • A combination of vertices and shapes

  • A combination of vertices and edges

  • A combination of triangles and edges

Explanation

Question 7 of 8

1

How many types of lights are there?

Select one of the following:

  • 4

  • 1

  • 5

  • 2

Explanation

Question 8 of 8

1

Textures must be called after the draw()

Select one of the following:

  • True
  • False

Explanation