Entertainment On The Internet

Description

RnR grp mindmap
cairnczs
Mind Map by cairnczs, updated more than 1 year ago More Less
Yi Lin
Created by Yi Lin over 8 years ago
Freddrick Lovebe
Copied by Freddrick Lovebe over 8 years ago
cairnczs
Copied by cairnczs over 8 years ago
Kenneth Lim
Copied by Kenneth Lim over 8 years ago
John Sawit
Copied by John Sawit over 8 years ago
Kenneth Lim
Copied by Kenneth Lim over 8 years ago
John Sawit
Copied by John Sawit over 8 years ago
Yi Lin
Copied by Yi Lin over 8 years ago
Freddrick Lovebe
Copied by Freddrick Lovebe over 8 years ago
cairnczs
Copied by cairnczs over 8 years ago
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Resource summary

Entertainment On The Internet
  1. E-commerce
    1. Examples
      1. TOPSHOP
        1. UNIQLO
          1. A&F
            1. Hollister
              1. EBay
                1. TaoBao
                  1. Amazon
                    1. Carousell
                    2. Pros
                      1. Shop 24/7
                        1. Open all the time
                        2. Save time/Hustle
                          1. Customers Review
                            1. bad reviews affects shoppers decision
                              1. Spend money on worthy items
                              2. Unlimited size and option
                                1. No pushy salesman
                                  1. solitary shopping
                                2. Cons
                                  1. Shopping cart abandonment
                                    1. Personal data
                                      1. bank number leaked to seller
                                      2. Shipping cost
                                        1. Payment insecurities
                                          1. No products received
                                          2. Waiting time
                                            1. Lack of Instant gratification
                                            2. Can't try on
                                              1. No real-cash option
                                                1. Defective items
                                                  1. Unreliable supplier
                                                  2. Damaged products
                                                    1. Due to shipment
                                                2. Social platforms
                                                  1. Platforms
                                                    1. Instant/Visual communication
                                                      1. whatsapp
                                                        1. 600 million total users
                                                          1. 350m. monthly users
                                                        2. Snapchat
                                                          1. 100m monthly users
                                                            1. 400m. snaps shared daily
                                                          2. Line
                                                            1. 300m. total users
                                                              1. 100m. suscribers in last 4 months
                                                            2. Wechat
                                                              1. 468 m. total users
                                                                1. 100m. daily users
                                                              2. Facebook Messenger
                                                              3. Social network
                                                                1. Instagram
                                                                  1. 300m. users on Instagram
                                                                    1. 53% of internet user aged 18-29 use it.
                                                                  2. Facebook
                                                                    1. 47% internet users have Facebook
                                                                      1. 4.5b. daily likes
                                                                    2. Twitter
                                                                      1. 284m. active Twitter Users
                                                                        1. 500m. daily tweets
                                                                      2. Tumblr
                                                                        1. Approx 1.7b people have active social media
                                                                          1. Shows that online platforms is popular at present
                                                                      3. Advantages/pros
                                                                        1. Help people who are socially isolated
                                                                          1. Have people to talk to and feel more involved and important
                                                                          2. Disarm social stigmas
                                                                            1. Avoid getting insulted from physical flaws
                                                                            2. Business advertising using social media
                                                                              1. Promoting their products using facebook page
                                                                            3. Disadvantages/cons
                                                                              1. Crimes promoted through social media
                                                                                1. People may get scammed or cyberbullied online
                                                                                  1. More than 1 in 3 young people face online cyberthreats (www.cyberbullyingstatistics.org)
                                                                                2. Lesser face-to-face communication
                                                                                  1. People may prefer online communication
                                                                                  2. Creates misinformation and false info.
                                                                                    1. Result in people having unnecessary fear and uncertainty
                                                                                3. VideosOnline
                                                                                  1. Platforms
                                                                                    1. Vimeo
                                                                                      1. Youtube
                                                                                        1. Advertising
                                                                                          1. Youtubers
                                                                                            1. Pewdieoie
                                                                                              1. NOC
                                                                                            2. Vine
                                                                                              1. Twitch
                                                                                              2. Category
                                                                                                1. Sports
                                                                                                  1. Online Streaming
                                                                                                    1. Soccer
                                                                                                      1. F1 Racing
                                                                                                        1. NBA
                                                                                                        2. Sport's News
                                                                                                        3. Information
                                                                                                          1. Education
                                                                                                            1. E-Learning
                                                                                                              1. Off Campus Learning
                                                                                                                1. Self Directed Learning
                                                                                                                2. Documentary
                                                                                                                  1. BBC
                                                                                                                3. News
                                                                                                              2. Advantages
                                                                                                                1. Increase Awareness
                                                                                                                  1. Political Social Awareness by watching news, documentary and current affairs
                                                                                                                    1. 31% of users spend time on news
                                                                                                                    2. Education Through Videos
                                                                                                                      1. Video helps engage students
                                                                                                                        1. Helps create interest and maintain for longer period
                                                                                                                          1. 94% of teachers uses video to teach
                                                                                                                      2. Disadvantages
                                                                                                                        1. Access to inappropriate content
                                                                                                                          1. 80% of R rated videos are marketed to children
                                                                                                                            1. Pornography
                                                                                                                              1. Violence videos
                                                                                                                                1. Youths become less sensitive to suffering of others
                                                                                                                                  1. Average youth would have watched 200000 violence video
                                                                                                                                  2. Results in youth to be fearful
                                                                                                                                    1. Can't differentiate between fantacy and real life
                                                                                                                                2. Worsen eye sight
                                                                                                                                  1. Youths spend average 7.5 hours online daily
                                                                                                                              2. Music
                                                                                                                                1. Genres
                                                                                                                                  1. Pop
                                                                                                                                    1. Taylor Swift
                                                                                                                                      1. K-pop
                                                                                                                                        1. Big Bang
                                                                                                                                          1. ShiNee
                                                                                                                                          2. Justin Bieber
                                                                                                                                          3. Rock
                                                                                                                                            1. Fall Out Boy
                                                                                                                                              1. Green Day
                                                                                                                                                1. The Beatles
                                                                                                                                                2. Jazz
                                                                                                                                                  1. Kenny G
                                                                                                                                                  2. Metal
                                                                                                                                                    1. Metallica
                                                                                                                                                    2. Classical
                                                                                                                                                      1. Mozart
                                                                                                                                                    3. Disadvantages
                                                                                                                                                      1. Can stir-up negative feelings/ aggravate them
                                                                                                                                                        1. bring up hate, anger, distrust
                                                                                                                                                          1. Can cause arguments online
                                                                                                                                                        2. May contain lyrics with violent and/or sexual mesaages
                                                                                                                                                          1. Youths exposed to mature content online
                                                                                                                                                            1. Hardcore music with rebellious music can influence youths
                                                                                                                                                              1. Fight/kill others
                                                                                                                                                                1. High school student in South Africa murdered schoolmate
                                                                                                                                                                  1. Listened to Metal music
                                                                                                                                                                  2. 19 homicides lin USA inked to influx of hip-hop music in 2007
                                                                                                                                                                  3. Rebel against authority
                                                                                                                                                                    1. Use curse words
                                                                                                                                                                2. Online Piracy is abundant
                                                                                                                                                                  1. Many ways to download music illegally
                                                                                                                                                                    1. PirateBay
                                                                                                                                                                      1. Kickass.to
                                                                                                                                                                      2. Artists may not earn much profit
                                                                                                                                                                        1. Effort put into the song may lose value
                                                                                                                                                                    2. Advantages
                                                                                                                                                                      1. Helps one to study
                                                                                                                                                                        1. Listen to music online while doing homework
                                                                                                                                                                          1. 93% of students from dropout-prone school graduated
                                                                                                                                                                        2. Easily accessible
                                                                                                                                                                          1. music from around the world can be found
                                                                                                                                                                            1. Online platforms
                                                                                                                                                                              1. Spotify
                                                                                                                                                                                1. Last.fm
                                                                                                                                                                                  1. YouTube
                                                                                                                                                                                2. Lesser-known artists can get exposure online
                                                                                                                                                                                3. Cost of releasing music is less
                                                                                                                                                                                  1. Artists gain more profit from online sales
                                                                                                                                                                              2. Gaming
                                                                                                                                                                                1. Advantages
                                                                                                                                                                                  1. boost in memory
                                                                                                                                                                                    1. Better teamwork
                                                                                                                                                                                      1. Able to work with people more effeciently
                                                                                                                                                                                      2. better perserverance
                                                                                                                                                                                        1. Multitasking
                                                                                                                                                                                          1. Study shows that gamers are able to handle multiple tasks more effieciently
                                                                                                                                                                                          2. Better motor skills
                                                                                                                                                                                            1. Hand-eye coordination is improved
                                                                                                                                                                                            2. Concentration
                                                                                                                                                                                              1. Study shows that gamers have a higher level of concentration
                                                                                                                                                                                            3. Disadvantages
                                                                                                                                                                                              1. Health Problems
                                                                                                                                                                                                1. Mental
                                                                                                                                                                                                  1. Addiction
                                                                                                                                                                                                    1. Mood swings
                                                                                                                                                                                                      1. Behave erratically violent
                                                                                                                                                                                                        1. Perform violent acts
                                                                                                                                                                                                        2. Emotionally unstable
                                                                                                                                                                                                        3. Social isolation
                                                                                                                                                                                                          1. Become introverts
                                                                                                                                                                                                            1. very little friends
                                                                                                                                                                                                      2. Physical
                                                                                                                                                                                                        1. Vision problems
                                                                                                                                                                                                          1. Staring a screen too long can damage eyes
                                                                                                                                                                                                          2. Obesity
                                                                                                                                                                                                      3. E-Sports
                                                                                                                                                                                                        1. Organisations
                                                                                                                                                                                                          1. ESL
                                                                                                                                                                                                            1. FaceIt
                                                                                                                                                                                                              1. Dreamhack
                                                                                                                                                                                                              2. Pro Gamers
                                                                                                                                                                                                                1. 9hrs Practice
                                                                                                                                                                                                                  1. Self Employed
                                                                                                                                                                                                                    1. Earn $$$
                                                                                                                                                                                                                      1. Unstable income
                                                                                                                                                                                                                    2. Play tournaments
                                                                                                                                                                                                                      1. Tournaments
                                                                                                                                                                                                                        1. ESWC
                                                                                                                                                                                                                          1. Dreamhack Winter
                                                                                                                                                                                                                            1. ESL ONE
                                                                                                                                                                                                                              1. IIEM

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