Computer Graphics Basics

Question 1 of 8

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Why do we use triangles

Select one of the following:

  • To make rendering easier

  • Because scientists say so

Question 2 of 8

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Transformations are cumulative

Select one of the following:

  • True
  • False

Question 3 of 8

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The rotate function needs an angle in

Select one or more of the following:

  • Radians

  • cos

  • Degrees

Question 4 of 8

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The camera allows images to be seen from a different angle

Select one of the following:

  • True
  • False

Question 5 of 8

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The 3D Cartesian plane is conformed by the coordinates X,A,Z

Select one of the following:

  • True
  • False

Question 6 of 8

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What's a polygon mesh?

Select one of the following:

  • A combination of vertices and shapes

  • A combination of vertices and edges

  • A combination of triangles and edges

Question 7 of 8

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How many types of lights are there?

Select one of the following:

  • 4

  • 1

  • 5

  • 2

Question 8 of 8

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Textures must be called after the draw()

Select one of the following:

  • True
  • False
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Computer Graphics Basics

José Miguel Gallardo
Quiz by , created over 1 year ago

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José Miguel Gallardo
Created by José Miguel Gallardo over 1 year ago
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