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Flussdiagramm

Ohne Titel

Karla Segovia Spanisch

Inhalt des Flussdiagramms

  1. TYPES OF MULTIMEDIA AUTHORING

  2. Presentation hypermedia

  3. Audio and Video Production and Editing Systems

  4. Hypermedia production software

  5. Virtual environments

  6. Presentation software helps users create on-screen descriptions, demonstrations, and summaries of information.

  7. A new kind of audio and video production emerged with the convergence of three technologies:

    1. Digital cameras and mobile devices

    2. Ipod as a multimedia storage device and player

    3. Youtube

  8. Resources and guidelines for hypermedia production Two types of resources:

    1. Programs that run on computers but have links to web resources

    2. Designing environments that are completely web-based

  9. Resources and guidelines for virtual environments.

    • Full immersion systems

    • Web-based VR

    • 3-D models

    • QuickTime VR (QTVR)

  10. Resources and guidelines for interactive presentation hypermedia

    Typically are used in conjunction with computer projection systems, which may include large, high-definition monitor panels, digital projectors and wall mounted screens.

  11. Integration strategies for interactive presentation hypermedia

    • Game-based reviews

    • Interactive storybooks

    • Full tutorials

    • Student-created presentations

  12. Audio-video files can be imported onto a computer.

    video clips can be inserted into a multimedia package or uploaded to the internet.

    Video editing software allows these movies to be edited and combined with special effects, such as titles, screen fades, transitions, and voice-over audio/sound effects.

  13. Integration strategies for audio and video production and editing systems.

    • Demonstrations of frequently performed procedures

    • Student-created presentations

    • Audio or video aids for classroom discussions

    • Video lectures

    • Video portfolios

    • Video decision-making/problem-solving simulations

    • Documentation of school activities

    • Visual literacy instruction

    • Teaching video production

  14. Integration strategies for hypermedia authoring software.

    • Brief tutorials

    • Student-created presentations

    • Interactive storybooks

    • Student-designed hypermedia environments and games

  15. Integration strategies for virtual environments

    • Imaging for virtual field trips

    • 3-D models to illustrate how systems work

    • Immersive learning environments for practice, exploration, communication, and collaboration

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Beschreibung
Flussdiagramm am Ohne Titel, erstellt von Karla Segovia am 30/11/2018.
Erstellt von
Karla Segovia
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