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Mindmap

Systems Theory

Harold Rodriguez Spanisch

Inhalt der Mindmap

Systems Theory

  1. Systems concepts and propositions

    • Systems have generalizeable characteristics.
    • Systems consist of subsystems and systems operate within environments
    • Boundaries are the interface between a system and its subsystems or a system and its environment. Friction occurs at the boundaries of a system
    • Systems have different levels of being open or closed.
      • A closed system receives no inputs from its environment and thus entropy or decay sets in.
    • Systems without well-defined goals often go in many different directions.
    • All systems have inputs, processes, and output. By defining them we can define a system better and learn a lot about how it behaves.
    • Systems tend toward a state of non-change called homeostasis or equilibrium
  2. New Systems Thinking

    • Stupid Networks:
      • David Isenberg advanced the principle that under conditions of uncertainty, a network should not be optimized for any set of uses presumed to be definitive.
      • Instead, the network should be as simple as possible, with advanced functionality and intelligence moved out to its edges.
      • Stupid network let things happen without control from the top yet intelligence filters to the top.
      • So, stupid networks grow rapidly and smartly without the required centralized planning.
  3. Defined as “elements in interaction.” Systems’ thinking is a theoretical approach to understanding phenomena

  4. Daniel Romero. Harold Rodriguez

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Mindmap am Systems Theory, erstellt von Harold Rodriguez am 07/01/2018.
Erstellt von
Harold Rodriguez
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