Mindmap
FUTSAL

Inhalt der Mindmap
FUTSAL
Futsal or Five-a-side football is in itself the copy of many others sports, apart from the obvious copy that can have from football. The aim is to put the ball in the goal of the opposite team and to avoid that the other team obtains the control of the ball and gets to score a goal according to the rules of the game
- The regulation
- OFFSIDE BALL: the ball only delimits it, out of the pitch
- THROW-IN: throwing with the foot from the concrete place where it left. Defender at 5 metres
- FAULTS: they are kicked-off from where they are produced. Defenders at 5 metres
- SECONDS RULE: if the kick-off is not executed in 4 seconds after the ball is in disposition to be played à indirect free kick)
- GOALKEEPER: if he touches the ball with his hands after a throw-in of his team à indirect free kick. After a pass of a partner à indirect free kick
- GOAL KICK: goal cannot be scored in a direct way. With the hand from any point of the penal area
- CORNER KICK: made with the foot. Opponents at a minimum of 5 metres in the corner area. Directly valid goal
- CAUTION: unsportsmanlike behaviour. Disapprove with words or actions. Delay the resumption of the game. Do not respect the distance. Go in or leave the pitch without permission
- CORNER KICK: made with the foot. Opponents at a minimum of 5 metres in the corner area. Directly valid goal
- ACCUMULATIVE FAULTS: those penalized with a direct free kick or penal. Up to a maximum of 5 accumulative faults per period
- INDIRECT FREE KICK: dangerous game. Obstruct advancing of the opponent. Prevents that the goalkeeper plays the ball with his hands, etc. Not valid direct goal
- SENDING-OFF: double yellow card. Serious rude play. Violent behaviour. Spit out. Spoil goal opportunity. Offensive, rude and obscene gestures or language
- DOUBLE PENALTY: sixth accumulative fault à direct free kick from 10 metres point. It cannot be overpassed
- PENALTY: penalty point at 6 metres. Players, excepting goalkeeper and thrower, minimum distance of 5 metres behind the ball. The goalkeeper under the goal. It is adjudicated when there is a fault in the goal area
- DOUBLE PENALTY: sixth accumulative fault à direct free kick from 10 metres point. It cannot be overpassed
- SENDING-OFF: double yellow card. Serious rude play. Violent behaviour. Spit out. Spoil goal opportunity. Offensive, rude and obscene gestures or language
- INDIRECT FREE KICK: dangerous game. Obstruct advancing of the opponent. Prevents that the goalkeeper plays the ball with his hands, etc. Not valid direct goal
- GOAL KICK: goal cannot be scored in a direct way. With the hand from any point of the penal area
- GOALKEEPER: if he touches the ball with his hands after a throw-in of his team à indirect free kick. After a pass of a partner à indirect free kick
- SECONDS RULE: if the kick-off is not executed in 4 seconds after the ball is in disposition to be played à indirect free kick)
- FAULTS: they are kicked-off from where they are produced. Defenders at 5 metres
- THROW-IN: throwing with the foot from the concrete place where it left. Defender at 5 metres
- OFFSIDE BALL: the ball only delimits it, out of the pitch
- The technique
- TECHNICAL ACTIONS
- deffensive
- tackle
- clear
- interception
- charge
- interception
- clear
- tackle
- individual offensives
- control
- conduction
- feint and dribble
- shot
- feint and dribble
- conduction
- control
- colective offesives
- pass
- deffensive
- It is a gesture or movement of proved efficiency
- It is reached to it by experience
- It is got training
- Pass, throwing, block, etc.
- It has a rank of variability
- TECHNICAL ACTIONS
- The tactic
- Individual
- Attack
- Shot, pass, etc. What a difficult decision
- Defence
- Defend the position, go to intercept, help the partner
- Attack
- Collective
- Attack
- Creation of numerical superiority; do a onetwo; crossing; systems of game...
- Defence
- Individual or zonal marking. Coverage and switch positions. Systems of game: 4-0
- Attack
- Individual
- How Is played
- POSITIONS
- PIVOT
- WINGER
- DEFENDER
- GOALKEEPER
- Length: 2 periods of 20 minutes. Break no more than 15 minutes. Extra time of 10 minutes.
- Time of attack: without limit time
- Changes: unlimited, in any moment. In the stipulated area
- . Players: 12 players maximum, 5 regular first-team players
- Time-out: 1 minute in each one of the periods
- Start game: negotiate pitches and kick off with a pass
- Allowed body parts in the game: all except hands and arms
- Start game: negotiate pitches and kick off with a pass
- Time-out: 1 minute in each one of the periods
- . Players: 12 players maximum, 5 regular first-team players
- Changes: unlimited, in any moment. In the stipulated area
- Time of attack: without limit time
- POSITIONS
- The regulation
Created by Juan Carlos Ceriani in 1930
Where is played
Bilder und Dateien der Mindmap
Informationen
- Beschreibung
- Mindmap am FUTSAL, erstellt von Víctor Chaves Herrero am 16/04/2020.
- Erstellt von
- Víctor Chaves Herrero
- Aufrufe
- 0
- Bewertung
Mehr zu Futsal and Indoor Football









