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Mindmap

4j- Digital Television

Gladys Mba IT A level, A2 Englisch

Inhalt der Mindmap

4j- Digital Television

  1. Game Show Participation

    • Individual
      • Feel like they are part of game, more interesting
      • Can lose all answers entered in they change channel
    • TV companies
      • More popular = more viewers= more ad revenue
      • Can be expensive to set up facility to receive answers
    • Broadcaster
      • Facility to allow digital set-top box to answer questions may be costly
      • Radio/Satellite broadcasters will need a telephone line to send back responses
  2. Pay per view

    • Individual
      • Large bills
      • Don't have to pay for whole channel
      • Can watch program any time
    • TV companies
      • Extra income
      • Less revenue from subscriptions
    • Broadcasters
      • Facility costly to provide
      • Need to have payment facility
      • Encryption requires so programs aren't hacked
      • Need high bandwidth if users can start watching at anytime or its a live event
  3. Voting

    • Individuals
      • Voting by phone often have expensive premium rate numbers
      • Feels like they are participating
      • May be frustrated their vote doesn't win
    • TV companies
      • Boost revenue
      • May need to prepare different endings depending on outcome of vote
      • Have to go along with unpopular vote outcomes
    • Broadcasters
      • Costly to implement facility to vote using the set-top box
  4. Camera Angles

    • Individuals
      • Viewers can choose which parts they prefer to watch rather than relying on director
      • May miss something when switching
    • TV companies
      • All camera's must have a good view and director can't switch camera if user has chosen it
      • Have to monitor/ censor more content
    • Broadcasters
      • More bandwidth needed for extra cameras
      • Have to show adverts at same time on all cameras
  5. Recording and live pause

    • Individuals
      • Monthly charge
      • Won't miss programmes due to disturbances
      • Can watch and reocrd at the same time
      • Can watch at convenient time
    • TV companies
      • Customers can skip adverts, company loses income
    • Broadcasters
      • Need to update electronic programme guide
      • Set top boxes require hard disk to store recordings
  6. Feedback to TV studios

    • Individuals
      • Expensive premium rate numbers
      • Viewer's response may not be shown
    • TV companies
      • Moderate messages
      • Need to sift through many comments
      • Variety of opinions => less bias
    • Broadcasters
      • Costly interactive feature to make with top-box
  7. 3D TV

    • Individual
      • Limited content, expensive
      • Richer viewing ecpxerience
      • Passive glasses are cheap, but active are expensive
      • Possible nausea
    • TV companies
      • Expensive 3D bandwidth
      • Time consuming to convert 2d to 3d
    • Broadcasters
      • Need high bandwidth
      • Different set top box needed
  8. Smart TV

    • Individuals
      • Easy to set up wireless, but need installing for wired
      • High bandwidth needed
      • access content on other devices or online content
    • TV companies
      • Less time watching raditional TV => Less ad revenue
      • Need to make apps for variety of platforms
    • Broadcasters
      • Need to develop ways to transmit TV through internent
      • Less demand for cable TV

Informationen

Beschreibung
A level, A2 IT (Chapter 4) Mindmap am 4j- Digital Television, erstellt von Gladys Mba am 16/03/2017.
Erstellt von
Gladys Mba · Mär 2017
Aktualisiert
2 Mai 2017
Aufrufe
19
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