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Mindmap

Prototyping : Learning Through doing

Ernesto Gtz. Spanisch

Prototyping : Learning Through doing

Inhalt der Mindmap

Prototyping : Learning Through doing

  1. Prototyping is :

    • A way to generate new a better ideas
    • Help to move from abstract to concrete
    • Improve ideas
    • Useful troughout the desing process
  2. Things that can be prototyped

    • Relationships
      • Role playing internet volunteer support role
    • Journeys and pathways
      • Storyboarding a new car hire service
    • Communications
      • Testing ways to present online
    • Objetcs and enviroments
      • Desktop prototyping to explore healthy weight learning zone
  3. Defining a prototype

    • Core Functions
      • What to achieve with the idea
    • Key Questions
      • Questions that will be asked from the Prototype
    • Experiment and tests
      • What kind of prototype is the right one
    • Learning and reiterating
      • Feedback to the group
    • Is important to define the idea for the new service or initaitive
  4. Prototype Planning

    • Planning practicalities of doing the chosen prototyping activity
      • Idea
      • Functions and features
      • Principles and values
      • Success
      • Step by step planner
  5. Prototype monitoring

    • It will help synthesise the learnings from the prototypes
      • Focus on learning from prototypes
      • Explore your principles
      • Seek out interesting risks
      • Iterate
  6. Prototype tools

    • Paper prototyping
    • Desktop
    • Personas
    • Storyboarding
    • Roleplay
    • Touchpoint
    • Experience

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Beschreibung
Mindmap am Prototyping : Learning Through doing, erstellt von Ernesto Gtz. am 30/10/2018.
Erstellt von
Ernesto Gtz.
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