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Mindmap

App Idea

Galen Li Englisch

Inhalt der Mindmap

App Idea

  1. Design Principles & Elements

    • Hierarchy
      • The most important features of the web application is placed at the top
    • Space
      • Empty space for simplicity
      • Map in the back to not waste any unused space
    • Shape
      • Simple smooth edge square shapes are used for buttons for simplicity
      • Profile picture icon is circle as it is an universally-used shape
    • Repetition
      • Repetition of shapes
  2. Data Privacy Principles

    • Acquisition
      • User input could be used to acquire data
      • The data flow will utilise numerical values and other information from data tables
    • Integrity
      • Use various data tables to ensure that if data integrity was to be disturbed only small amounts of data will be affected
    • Redundency
      • Delete repetition of data and only display one
    • Anomalies
      • Use data-cleaning strategies such as deletion of useless data
      • Fill blank spaces in data in the most appropriate way possible
    • Security
      • Personal data is only available and can be altered only by the user or the admin
  3. Useability Principles

    • Utility
      • Filter option
      • Zoom in and zoom out feature
    • Learnability
      • "Click to search" to prompt for user input
      • Used multiple consistent shapes
    • Safety
      • Player tracking is done consensually
    • Accessibility
      • Universal Icons
      • Use buses and libraries as most people uses them
      • Simple Interface that is not confusing for older users
    • Effectiveness
      • Search box
      • Mark Location using markers
      • Category Buttons to switch between bus and library

Informationen

Beschreibung
Mindmap am App Idea, erstellt von Galen Li am 22/11/2021.
Erstellt von
Galen Li
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