Karteikarten
Programming
Karten in diesem Stapel (14)
- 1High Level Languagea programming language - which is similar to natural human - that allows code to be written
Examples: Basic, Pascal, C++, Java, COBOL, C# - 2Machine CodeA programming language that does not resemble any natural language and is made up of bit patterns that can be executed directly by the CPU.
- 3VariablesA storage area - that is given an identifier - which stores data that can change.
- 4ConstantsStorage areas - which are given self-documenting identifiers for data that does not change.
- 5Local VariableA variable that is defined within a sub procedure and as such is only accessible from within that same sub procedure.
- 6Global VariablesA variable that has a larger scope. It can be accessible from anywhere within a program.
- 7Static Variablea variable that has a lifespan that lasts the entire time that the program is running.
- 8Dynamic VariablesA variable that when defined has a lifespan that ends when the sub procedure in which it was defined ends.
- 9Assemblera program which coverts the low level assembly programming language into machine code. Iat uses an opcode and allocates memory to variables resulting in an operand.
- 10Interpretera program that is converts high level language into machine code one line at a time.
- 11Compilera program that converts high level language into machine code. (There are 4 stages in compilation)
- 12Translatorsa program that changes a program written in one language into an equivalent written in a different language.
- 13Arraya collection of items with each item being of the same data type
- 14Logical Expressionsomething for which the answer can only be true or false
Informationen
- Beschreibung
- Keywords
- Erstellt von
- Gelöschter Nutzer · Sep 2016
- Aktualisiert
- 16 Sep 2016
- Aufrufe
- 13
- Verlauf
-
- Erstellt von Leann McLeod · 30 Mai 2016
- Kopiert von Leann McLeod · 15 Sep 2016
- Bewertung