Objects and Classes

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My description of the topics covered in our first lecture/reading.
Sean Barnette
Mind Map by Sean Barnette, updated more than 1 year ago
Sean Barnette
Created by Sean Barnette over 6 years ago
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Objects and Classes
  1. Classes: are an oop tool that enables programmers to create the abstraction of a problem
    1. 3 things to consider when writing a class: class name, the fields, and the methods
    2. Objects: are everywhere, living and otherwise: concrete and abstract
      1. A class is a blue print or a template to create objects of identical type.
        1. OOP: Object-Oriented Programming
          1. Ex: Having an employee class that has age and position as fields, all employee objects created out of this class will have age and position as fields.
            1. Fields: are variables, the initials of each word is capitalized following the first word
              1. null: a concept referring to nothing
                1. Void: a method that does not return a value
                  1. Methods define actions that a class's objects can do.
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