Pregunta 1
Pregunta
The job of the [blank_start]_[blank_end] is to fetch instructions, carry out the operations commanded by the instructions, and produce some outcome or resultant information.
Pregunta 2
Pregunta
A (n) [blank_start]_[blank_end] is an example of a secondary storage device.
Pregunta 3
Pregunta
The two general categories of software are _ and [blank_start]_[blank_end].
Pregunta 4
Pregunta
A program is a set of [blank_start]_[blank_end] .
Pregunta 5
Pregunta
Since computers cannot be programmed in natural human language, algorithms must be written in a (n) [blank_start]_[blank_end] language.
Pregunta 6
Pregunta
[blank_start]_[blank_end] is the only language computers can process directly, without any conversion required.
Pregunta 7
Pregunta
Words that have special meaning in a programming language are called [blank_start]_[blank_end] .
Pregunta 8
Pregunta
A (n) [blank_start]_[blank_end] is a name that represents a storage location in memory.
Pregunta 9
Pregunta
[blank_start]_[blank_end] are characters or symbols that perform operations on one or more operands.
Pregunta 10
Pregunta
A (n) [blank_start]_[blank_end] is part of an application's code but is ignored by the compiler. It is intended for documentation purposes only.
Pregunta 11
Pregunta
The rules that must be followed when writing a program are called [blank_start]_[blank_end] .
Pregunta 12
Pregunta
[blank_start]_[blank_end] is information a program gathers from the outside world.
Pregunta 13
Pregunta
[blank_start]_[blank_end] is information a program sends to the outside world.
Pregunta 14
Pregunta
A (n) [blank_start]_[blank_end] is a set of well-defined steps for performing a task or solving a problem.
Pregunta 15
Pregunta
A (n) [blank_start]_[blank_end] is a diagram that graphically illustrates the flow of a program.
Pregunta 16
Pregunta
[blank_start]_[blank_end] is human-readable code that looks similar to programming language code.
Pregunta 17
Pregunta
A (n) [blank_start]_[blank_end] is a piece of data that determines some characteristic of a control.
Pregunta 18
Pregunta
If you do not see the Solution Explorer or Properties windows in Visual Studio, you may use the [blank_start]_[blank_end] menu to bring them up.
Pregunta 19
Pregunta
You click the pushpin icon in a window's title bar to turn the [blank_start]_[blank_end] feature on or off.
Pregunta 20
Pregunta
You use the [blank_start]_[blank_end] to place Buttons, Labels, TextBoxes, and other controls on an application's forms.
Pregunta 21
Pregunta
The [blank_start]_[blank_end] window allows you to navigate among the files in your project.
Pregunta 22
Pregunta
The [blank_start]_[blank_end] window allows you to examine and change a control's properties.
Pregunta 23
Pregunta
When windows are [blank_start]_[blank_end] , it means they are attached to one of the edges of the Visual Studio main window.
Pregunta 24
Pregunta
To dock a floating window, right-click its title bar and then select [blank_start]_[blank_end] .
Pregunta 25
Pregunta
To reset the Visual Studio window layout, you select Reset Window Layout from the [blank_start]_[blank_end] menu.
Pregunta 26
Pregunta
All commands executed by the [blank_start]_[blank_end] may also be executed from a menu.
Pregunta 27
Pregunta
The [blank_start]_[blank_end] window shows your application's form. This is where you design your application's user interface by placing controls on the form that appears when your application executes.
Pregunta 28
Pregunta
When you want to place a Button, Label, TextBox, or other control on an application's form, you select it in the [blank_start]_[blank_end] , and drag it onto the form in the Designer window.
Pregunta 29
Pregunta
You can access the full documentation for Visual Studio by clicking [blank_start]_[blank_end] on the menu bar, and then selecting View Help.
Pregunta 30
Pregunta
A (n) [blank_start]_[blank_end] is a small box that is displayed when you hold the mouse cursor over a button on the toolbar or in the Toolbox for a few seconds.