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Diagrama de flujo

mapa 2

Yessica Carrillo Dzib Tecnologia educativa Español

Contenido del diagrama

  1. MATERIAL GENERATORS

  2. DESKTOP PUBLISHING SOFTWARE

  3. WEB DESIGN SOFTWARE

  4. INTERACTIVE WHITEBOARD ACTIVITY SOFTWARE

  5. TESTS GENERATORS AND RUBRIC GENERATORS

  6. WORKSHEET AND PUZZLE GENERATORS

  7. PDF MAKERS

  8. Allows teachers and students to design and elaborate printed products giving them a complete control over this material.

  9. Classroom applications

  10. Tips to make it effective

  11. Practice in grammar, spelling and communication

  12. Methods of reporting research findings

  13. Opportunities for creative works

  14. Use

  15. *different fonts for title and text

    *white space well

    *appropriate sizes for type

    *visual cues

    *a limited number of fonts

  16. Match text and background colors

  17. Create and use graphics carefully

  18. Avoid

  19. *common text format errors

    *common text break errors

    *overuse of type styles

  20. authoring programs that allow people to create new web pages for both instructional and productivity applications.

  21. Common uses

  22. Classroom news, activities and resources

  23. Web-based lessons

  24. Student-produced work

  25. screens that are connected to a computer and digital projector and allow information projected to be manipulated with special pens or one’s hands.

  26. They help teachers with producing tests and other kinds of assessments.

  27. Online rubric generators

  28. Test generators

  29. The teacher follows a set of prompts, and the system creates a rubric that can be printed out or referred to online.

  30. Used to create and enter questions, then they create the test.

  31. Advantages

  32. Test creation and revision procedures

  33. Random generation of questions

  34. Selection of questions based on criteria

  35. Answer keys

  36. Test item banks

  37. They help teachers produce exercises for practice rather than test items. Create crosswords, word search puzzles, and similar game-like activities

  38. Common uses

  39. Practice for lower level skills, such as math facts

  40. Cloze exercise

  41. Exercises to review words and definitions

  42. Permits the viewing and sending of documents as images, displays the elements of the original document without requiring access to the software used to create it.

Información

Descripción
Tecnologia educativa Diagrama sobre mapa 2, creado por Yessica Carrillo Dzib el 15/11/2018.
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