|
|
Creado por Mateusz Zawadzki
hace casi 5 años
|
|
| Pregunta | Respuesta |
| Algorithm | Sequential set of instructions to complete a specific task. |
| Iteration | A loop. Specifically, a step through a loop. |
| Rogue Value | A value that is outside the parameters of an algorithm. |
| Variable | A piece of data that is stored, usually with a name. |
| Data Type | A basic type that tells a variable what kind of data is being stored, for example: string, int, pointer, etc. |
| String | A basic data type which stores a sequence of characters, with a NULL character usually at the end. |
| Integer | A basic data type storing a whole number. |
| Float | A basic data type storing a floating point number. |
| Boolean | A basic data type storing whether a value is true or false, usually a single byte in size. |
| Selection | A programming construct in which a piece of code is only run if a certain condition is met. |
| Subroutine | A piece or block of code that can be run from anywhere inside of the program; a function. |
| Sequence | The main logical structure of algorithms or programs. |
| List | Much like an array, but can be dynamically resized in order to fit new variables being stored. |
| Array | A list of variables (usually of the same type) with a fixed size. |
| Linear Search | A basic form of search algorithm which loops through an entire array to find a value. |
| Annotation | A term that is used to refer to external documentation or comments that are found in the code. |
| Incrementation | Process of increasing the value of a variable (usually an integer) by one. |
| Assignment | The process of setting the value of a variable to a new one. |
| Declaration | The process of creating a new variable to use later on in the program, for example: int number; |
¿Quieres crear tus propias Fichas gratiscon GoConqr? Más información.