Fichas
Object design and design patterns

Fichas del conjunto (11)
- 1Implementation inheritance vs. delegationI. i.: extending a base class by a new operation or overriding an existing operation
D.: Catching operation and sending it to another object - 2Algorithm vs. patternA.: - Solving problem finite sequence of well defined instructions
P.: - Described problem -> occurs over and over again
- Describes the core of the solution
- Use solution million times without doing it same way twice - 3Modelling a pattern in UMLSolution must be applicable to more than one specific problem

- 4Composite Pattern

- 5Strategy Pattern

- 6Proxy Pattern

- 7Observer Pattern (MVC Architectural Style)

- 8Adapter Pattern

- 9Façade Pattern

- 10Bridge Pattern

- 11State Pattern

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- Descripción
- El usuario ha eliminado su información de asignaturas Fichas sobre Object design and design patterns, creado por Usuario eliminado el 15/09/2019.
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- Creado por Mikael Caselitz · 4 sep 2019
- Copiado por Mikael Caselitz · 15 sep 2019
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