36. Time is Relative
Diapositivas del conjunto (1)
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Time can Make or Break a Design
- Our perception of time passing is greatly influenced by predictability and expectations.
- The greater hurry someone is in, the smaller chance that they will help someone in need.
- Keeping the amount of time it takes to complete different tasks consistent within your design will improve a user's overall experience.
- Breaking up tasks within your design can create an improved user experience because people need to think less.

- Pie de imagen: Image courtesy of: http://slowrobot.com/i/55633
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- El usuario ha eliminado su información de asignaturas Diapositivas sobre 36. Time is Relative, creado por Usuario eliminado el 29/03/2018.
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- Usuario eliminado · mar 2018
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- 29 mar 2018
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- Creado por Julie Mastbrook · 29 mar 2018
- Copiado por Julie Mastbrook · 29 mar 2018
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