The following C-map contains information about some important free tools for educators
Mind Map by mimigo92, updated more than 1 year ago
Created by mimigo92 over 8 years ago

Resource summary

  1. Administrators
    1. Visionary Leadership
      1. Inspire and lead technology implementation.
        1. Maximize performance
        2. Digital Age Learning Culture
          1. Create and promote digital-age learning.
            1. Promote the effective use of technology.
            2. Excellence in Professional Practice
              1. Promote and model effective communication.
                1. Facilitate and participate in learning communities.
                  1. Promote learning and innovation.
                  2. Digital Citicenship
                    1. Model responsible social interactions.
                      1. Ensure equitable access to technology.
                      2. Systematic Improvement
                        1. Collaborate to establish metrics.
                          1. Effective use of information and technology.
                        2. Students
                          1. Creativity and Innovation
                            1. Creative thinking
                              1. Develop Innovative products
                                1. Develop new ideas
                                2. Communication and Collaboration
                                  1. Use digital environmments to communicate and work.
                                    1. Communicate ideas and information effectively.
                                    2. Critical thinking, Problem Solving
                                      1. Identify authentic problems.
                                        1. Plan and manage activities.
                                        2. Digital Citizenship
                                          1. Practice legal use of information
                                            1. Exhibit positive attitude toward technology.
                                            2. Technology operations and concepts
                                              1. Students demonstrate the understanding of technology concepts.
                                                1. Transfer current knowledge using new technologies.
                                              2. Teachers
                                                1. Student Learning and Creativity
                                                  1. Engage Ss to explore real-world issues.
                                                    1. Promote and support creativity.
                                                    2. Digital Experiences
                                                      1. Design develop and evaluate authentic learning.
                                                        1. Develop appropiate learning environments.
                                                        2. Digital Citizenship and responsibility
                                                          1. Teach safe, legal use of digital information.
                                                            1. Learner-centered strategies.
                                                            2. Professional Growth
                                                              1. Participate in gloal or local communities.
                                                                1. Improve professional practice.
                                                                2. Digital Work and Learning
                                                                  1. Communicate relevant info and ideas.
                                                                    1. Demonstrate fluency in technology systems.
                                                                  2. Coaches
                                                                    1. Visionary Leadership
                                                                      1. Inspire and participate.
                                                                        1. Support transformational change.
                                                                        2. Teaching, Learning and Assessment
                                                                          1. Assist teachers in using technology.
                                                                            1. Effective use of technology tools.
                                                                              1. Assess students learning and technology literacy.
                                                                              2. Digital Age and Learning Environments
                                                                                1. Effective Classroom management.
                                                                                  1. Manage a variety of tools.
                                                                                    1. Collaborate to evaluate tools.
                                                                                    2. Professional Development and program evaluation
                                                                                      1. Evaluate the impact of Tech. education.
                                                                                        1. Design, develop and implement technology.
                                                                                        2. Digital Citizenship
                                                                                          1. Promote strategies to access to digital tools.
                                                                                            1. Promote Digital Citizenship.
                                                                                            2. Content Knowledge and Professional growth
                                                                                              1. Engage in continual learning.
                                                                                                1. Reflect and evaluate professional practice.
                                                                                              2. Computer Science Educators
                                                                                                1. Effective Learning Environments
                                                                                                  1. Promote online learning environments.
                                                                                                    1. Povide Ss appropriate material and resources.
                                                                                                    2. Effective Teaching and Learning Strategies
                                                                                                      1. Real-world computing problems.
                                                                                                        1. Allow students to produce and create.
                                                                                                          1. Provide meaningful learning opportunities.
                                                                                                          2. Knowledge of Content
                                                                                                            1. Demonstrate knowledge of Computer Sience content.
                                                                                                              1. Effective use of information and materials.
                                                                                                                1. Use Programming language.
                                                                                                                2. Effective Professional Knowledge and Skills
                                                                                                                  1. Apply computer science knowledge appropiately.
                                                                                                                    1. Relates computer science and computer education.
                                                                                                                  2. The International Society for Technology in Education (ISTE) for the purpose of leveraging the use of technology in K-12 education to enable students to learn effectively and live productively in an increasingly digital society
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