Understanding and conceptualizing interaction

Description

Mind Map on Understanding and conceptualizing interaction, created by Katya Treviño on 20/08/2017.
Katya Treviño
Mind Map by Katya Treviño, updated more than 1 year ago
Katya Treviño
Created by Katya Treviño over 6 years ago
11
0

Resource summary

Understanding and conceptualizing interaction
  1. Understanding the problem space
    1. Common mistake
      1. Solving a design problem by the physical level
        1. Usability goals get overlooked
      2. Making assumptions
        1. Highlights vague ideas that could be reworked
      3. Conceptual models
        1. Integrate ideas
          1. What it should do
            1. What it should look like
              1. That it's understandable the way it is intended
              2. CM based on activities
                1. 1. Instructing
                  1. Examples: Emails, word processing
                  2. 2. Conversing
                    1. Examples: Search engines (Siri, Cortana, Google)
                    2. 3. Manipulating and navigating
                      1. Examples: Dragging icons, 3D simulations
                      2. 4. Exploring and browsing
                        1. Examples: Web pages, portals
                      3. CM based on objects
                        1. Based on something from the physical world
                          1. Example: Spreadsheets
                      4. Interface metaphors
                        1. Hybrid
                          1. Familiar knowledge with new concepts
                          2. Highly successful
                            1. Users can talk about it in existing words of their daily life
                            2. Criticism
                              1. Being used too literal
                                1. Too constraining
                                  1. Conflict with design principles
                                    1. Unables seeing beyond basic function
                                      1. Literal translation of existing bad designs
                                        1. Interferes with creativity of the designer
                                      2. Interaction paradigms
                                        1. Source of inspiration
                                          1. Ubiquitous computing
                                            1. Technology embedded in the environment
                                            2. Pervasive computing
                                              1. Seamless integration of technologies
                                              2. Wearable computing
                                                1. Augmented reality
                                                  1. Attentive environments
                                                    1. Computers attend to user's needs
                                                    2. The Workaday World
                                                      1. Social aspects of technology use
                                                  2. From conceptual models to physical design
                                                    1. Highly dependent on design decisions
                                                      1. Constant adress of possible issues
                                                      Show full summary Hide full summary

                                                      Similar

                                                      Interface en Java
                                                      tavoberry
                                                      Componentes SWING
                                                      ALEX Merino
                                                      Diccionario tecnológico
                                                      My Gorvein
                                                      Diseño interactivo
                                                      Alejandra Vacio
                                                      Interface en Java
                                                      tavoberry
                                                      Diseño de las interfaces del desarrollo de software de aplicación
                                                      Julio Cesar Zuluaga
                                                      Diseño de interfaces de aplicacion de usuario
                                                      Sindy Galvis
                                                      DISEÑO DE LAS INTERFACES DEL DESARROLLO DE SOFTWARE DE APLICACION DE USUARIO
                                                      Elkin Rodriguez
                                                      Diseño de Interfaces de aplicación de usuario
                                                      Andrea Muñoz
                                                      PROTOCOLO PPP
                                                      Efrain Cuevas riaño
                                                      Interface_ex_1
                                                      Luis Rojas