More transistors = more bits (1/0) = more values can be stored
Bit (b) = 1/0
Nibble = 4 bits
Byte (B) = 8 bits
Kibibyte (KiB) = 1024B
Mebibyte (MiB) = 1024KiB
Gibibyte (GiB) = 1024MiB
Tebibtye (TiB) = 1024GiB
Representing Text
ASCII is an american based way to represent
text which uses 7 bits
Limited to only 128 characters (not enough
for other languages)
Stands for American Standard for
Computer Information Interchange
Other character sets
exist (Unicode etc.)
Representing Images
To store images on a computer, we need to find a way to represent an image as a sequence of
numbers
Bitmaps
In a bitmap, the image is split up into
a grid Each section of that grid is
then assigned a colour that most
closely matches its contents If we
only use a small number of rows and
columns, the sections are large, and
the result doesn’t look much like the
picture
The grid segments are called pixels and the
number of pixels in an area is called the
resolution
Higher resolution images (more pixels) better represent the original image
By combining different intensities of red, green and blue lights, we can create all visible colours
Colours on a computer are usually stored as RGB (Red Green Blue) values
Representing Audio
Sound is the vibration of air particles – the air particles themselves don’t travel, but the pattern of
vibration does
When the air is compressed, the graph has a high amplitude, when it is stretched, the graph is low
The resultant graph is called a waveform
If we can capture a waveform as numbers, then we can represent a sound in binary
The amplitude (height) of the waveform is measured at regular intervals. This is called sampling