Kinematics

Description

Mind Map on Kinematics, created by Jatin Arora on 02/24/2014.
Jatin Arora
Mind Map by Jatin Arora, updated more than 1 year ago
Jatin Arora
Created by Jatin Arora about 11 years ago
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Resource summary

Kinematics
  1. Vectors (a quantity which describes direction as well as magnitude
    1. Examples of Vectors: Position, displacement, acceleration etc..
      1. Vectors are represented with arrows
        1. The length of the arrow indicates the size or magnitude of the quantity
          1. The arrow points in the direction of the quantity
          2. Vector Addition 1-D
            1. Vectors of the same quantity can be added
              1. The sum of the vectors is called the resultant vector
              2. Graphically
                1. Tip-to tail method
                  1. Vectors can be drawn out and used to create graphs
                2. Algebrically
                  1. 1. Assign a direction. 2. Apply +/- to vectors 3. Add algebraically.
                    1. Example: east is + (+8) + (+6) = +14 14 km [E]
                3. Vector Addition 2-D
                  1. Graphically
                    1. use tip-to-tail method for NON-COLINEAR vectors. Then measure the resultant vector by using a ruler
                    2. Algebrically
                      1. YOU CANNOT JUST ADD VECTORS LIKE WE DID IN 1-D
                        1. 1.Use the Pythagorean theorem to find magnitude
                          1. 2: trigonometric methods to find direction
                            1. SOH CAH TOA
                  2. Graphing
                    1. Position-Time Graph
                      1. Slope=Velocity
                        1. Slope = Δd / Δt
                        2. If slope is 0, velocity is 0. If slope is positive, velocity is constant. If slope is negative, velocity is constant in the opposite direction. If slope is changing, velocity is changing.
                          1. Can be straight, a curve, or a horizontal line. A horizontal line represents a period of rest A curve represents a change in acceleration A straight diagonal line represents uniform motion (no change in speed or direction)
                          2. Velocity-Time Graph
                            1. Never curved; either horizontally straight or a diagonal line. A horizontal line represents no movement and no acceleration A diagonal line represents a change in acceleration. This line can either have a positive slope or a negative slope and is found in the positive quadrant and negative quadrant
                            2. Acceleration Vs Time Graph
                              1. Always a straight line,either in negative or positive quadrant. Acceleration is found by change of velocity divided by change of time
                              2. Relationships and Trends
                                1. Average speed=distance/time
                                  1. Average Velocity=Displacement/time
                                    1. Average acceleration=velocity/time
                                  2. Scalars
                                    1. quantities which are fully described by a magnitude
                                      1. Examples :Distance (m), Speed (m/s), Time (s) ,Mass (kg) etc..
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