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Mapa mental

The rules of rugby union

Alejandro Perez Palavecino Espanhol

The rules of rugby union

Conteúdo do mapa

The rules of rugby union

  1. Object

    • Score more points than the opposite team
      • Ways to score points
        • Try
          • most exciting way of scoring
            • A try is scored when a player touches the ball down inside the opposition's in-goal area between the try line and dead ball line.
              • worth five points
                • The maximum number of points you can score in one go
              • Downwards pressure needed.
        • Conversion
          • After a team has scored a try
          • position
            • taken from a point in line with where the ball was grounded for the try
            • as near or as far from the goal-line as the kicker desires.
          • Value
            • worth two points.
        • Penalty
          • main disciplinary sanction available to the referee to penalise a team who commit deliberate infringements
            • Position
              • Where the penalty takes place
            • Value
              • worth three points.
        • Drop goal
          • involves someone dropping a ball and then kicking when it hits the ground
            • Value
              • 3 points
            • Position
              • wherever
  2. Rules while having the possession of the ball

    • Passing the ball
      • backwards
      • Sideways
      • Forward PROHIBITED
        • If so
          • Possession to the opponent
    • You can run as much as you want
  3. Ways to stop an opponent

    • Tackle
      • What is it?
        • the ball carrier is held by one or more opponents and is brought to ground
      • How to gain possession
        • the ball carrier must release the ball immediately after the tackle
    • Ruck
      • What is it?
        • formed if the ball is on the ground and one or more players from each team who are on their feet close around it.
      • How to gain possession
        • both sides must try to drive over the ball to make it available for their team-mates
    • Maul
      • What is it?
        • the ball carrier is held by one or more opponents and one or more of the ball carrier’s team mates holds on (binds) as well
      • Requirements
        • needs a minimum of three players
        • The ball must be off the ground.
      • How to gain possession
        • The ball can then be passed backwards between players in the maul and eventually passed to a player who is not in the maul, or a player can leave the maul carrying the ball and run with it.
  4. General caracteristics

    • Time
      • 2º 40 min halve
      • 1º 40 min halve
      • combined time of 80 min
    • there is no possession limit
      • If a team can keep the ball the entire game, they will
    • Field
      • 100 meters long
    • Teams
      • 2 teams
      • 15 player each
  5. Important rules for playing

    • Knock on
      • when a player loses possession of the ball and it goes forward
      • when a player hits the ball forward with the hand or arm
      • when the ball hits the hand or arm and goes forward, and the ball touches the ground or another player before the original player can catch it
      • Scrum
        • What is it?
          • means of restarting play after a minor infringement (such as a knock on)
        • Position
          • involves up to eight players from each team, known as the pack or forward pack, binding together in three rows and interlocking with the free opposing teams forwards
    • in touch
      • The ball is in touch when it is not being carried by a player and it touches the touchline or anything or anyone on or beyond the touchline
      • Line out
        • What is it?
          • means of restarting play after the ball has gone into touch (off the field of play at the side).
        • Position
          • The forwards assemble in two lines, perpendicular to the touch line, one metre apart.
          • The hooker throws the ball down the corridor between these two lines of players
          • The player who successfully catches the ball can keep it and set up a maul, or can pass to the receiver (a player who stands next to the lineout to wait for such a pass) who then passes to the fly half and on to the back line.

Imagens e arquivos do mapa

  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union
  • The rules of rugby union

Informações

Descrição
Theory final project, 1º Bach B. Alejandro Pérez Palavecino.
Criado por
Alejandro Perez Palavecino · mar 2020
Atualizado
22 mar 2020
Visualizações
17
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