Mapa mental
STAGES TO DESIGN A PROGRAMME

Conteúdo do mapa
STAGES TO DESIGN A PROGRAMME
CURRICULUM
- Attach
- Philosophy
- Purposes
- Implementation of a whole programme
- Can be defined as an educational program
- The educational purpose
- The content teaching procedures and learning experiences
- If the educational ends have been achieved
- Involve
- Consideration of the whole complex of philosophical, social and administrative factors
- Attach
COURSE
- It is an integrated series of teaching-learning experiences which lead the learners to a particular state of knowledge
- Approach to design
- Ways of defining what students need to learn
- Audio-lingual
- Emphasized perfect pronunciation and repetition
- Direct approach
- Students need operant conditioning and behavioural modification to learn language
- Grammar-translation approach
- Students need to learn with economy of time and effort
- Classical approach
- Students need to read the classics
- Communicative approach
- Students must be able to express their intentions
- Audio-lingual
- Ways of defining what students need to learn
- Stages to design a course
- Structural
- Grammatical and phonogical structures
- Situational
- Situations
- Topical
- Topics or themes
- Functional
- Functions
- Notional
- Conceptual categories called notions
- Skills
- Listening, reading, writing and speaking
- Task
- Task or activity-based categories
- Structural
- Organizing the course
- it depends on a number of factors such as content, goals and objectives
- Approach to design
- It is an integrated series of teaching-learning experiences which lead the learners to a particular state of knowledge
SYLLABUSES
- It is essentially a statement of what should be taught year by year through language
- Contain
- Points about the method of teaching and the time to be taken
- Shape of the syllabus
- Linear format
- Discrete element content, particularly grammar or structures
- Modular format
- Well suited to courses which integrate thematic or situational contents
- Cyclical format
- This allows teachers and learners to work with the same topic more than once
- Matrix format
- It gives users maximun flexibility to select topics
- Story-line format
- It could be used in conjunction with any of them
- Linear format
ARTICULATING YOUR BELIEFS
- Teachers' beliefs
- Play a role at each stage of course design
- View of language
- Language is rule governed
- View of the social context of language
- Sociolinguistic issues
- Sociocultural issues
- View of learning and learners
- Learning is a deductive or inductive process
- View of teaching
- Teaching is knowledge transmission, management of learning
- Teachers' beliefs
DEFINING THE CONTEXT
- People
- Physical setting
- Nature of course and institutions
- Teaching resources
- Time
AIMS, GOALS AND NEEDS ANALYSIS
- Aims
- Reason for the program
- Guidelines for teachers and learners
- Focus for learning
- Important and realizable changes in learning
- Objectives
- Precise not vague or ambiguous
- Consistent with the curriculum aim
- Feasible, capable of being achieved at the end of the specified time
- Needs analysis
- Participant
- Purposive domain
- Setting
- Interaction
- Instrumentality
- Dialect
- Target level
- Communicative event
- Communicative key
- Aims
LANGUAGE TESTING
- Test can be used to drive a programme
MATERIALS
- Syllabuses, techniques and exercises
EVALUATIONS
- This involves selesting either teacher or students and then applying test at the beginning and end of the programme
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Informações
- Descrição
- idiomas Mapa Mental sobre STAGES TO DESIGN A PROGRAMME, criado por CRISTIAN JAVIER PAJUÑA GUANGA em 13-12-2020.
- Criado por
- CRISTIAN JAVIER PAJUÑA GUANGA
- Visualizações
- 13
- Avaliação







