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How to design a curricular program that appropriates the basic knowledge of English in the use of technology, applying play and didactics in the process with the students of the "J.P" School, of Bogotá city?
Research Questions
- What basic knowledge of English have the students of J P School developed?
- What playful and didactic strategies do teachers use to strengthen vocabulary, grammar and English skills in students?
- How can we obtain the operational curriculum in the process of teaching and learning of adults and young people so that they are motivated to speak the foreign language?
General Objective
- Design and implement a curricular program that appropriates the basic knowledge of English in the use of technology, applying play and didactics in the pedagogical process.
Specific Objectives
- Identify the knowledge and domains of the foreign language that the students of the J P School have.
- Design a curricular program that attends to the context and allows students to appropriate the basic knowledge of English.
- Apply didactic and recreational strategies from technology with the students of J P School.
Informações
- Descrição
- Qualitative and Quantitative Research
- Criado por
- MANUEL FERNANDO VEGA GORDILLO
- Visualizações
- 2
- Avaliação