Notas
Physics Grade 10 Topic 1-5
Conteúdo das notas (5)
Página 1
Sources of light
Light is a spectrum- meaning some light is visible
There are countless sources of light, but they can all be categorized under either of the two following categories-
Natural sources
Objects that emit light for example the sun, moon, stars and some living organism by bioluminescence.
Artificial sources
Light can artificially be created under three BROAD categories
Incandescent sources- when certain objects are heated to a high temperature they emit light. Both infrared and visible light is produced. Ex. Candle.
Luminescent sources- produced by accelerating charges in a luminescent material, bypassing current through the material. Ex. Electric Bulb.
Gas discharge sources- when electricity passes through certain gases at low pressure. light is produced. Ex. Neon lamp.
Frequency: Number of waves that pass in a certain period of time
Wavelength: Distance between two corresponding points on adjacent waves
If the frequency is high, the wavelength is shorter. Whereas if the wavelength is bigger, f is lower
Speed of light is about 3.00 x 10^8m/s
Other types of light emission:
Fluorescence- emission of light from a substance that has absorbed light
Phosphorescence- energy absorbed by substances then released slowly, glow in the dark
Chemiluminescence- light is the product of a chemical reaction, two high energy chemicals break down to release light
Página 2
Light and Reflection
Law of reflection
The angle of incidence is equal to the angle of reflection
The incident ray, the normal to the mirror at the point of incidence and the reflected ray, all lie in the same plane.
Reflection- the change in direction of light waves when it bounces off a surface
Medium- substance through light travels
Ray- straight line that shows how light travels and which direction indicated by arrows
Incident ray- from light source/ object to surface/ mirror
Normal- perpendicular line to the surface, shows where ray of light meets surface
Reflected ray- begins where the point of incident ray and normal meet
Angle of incidence- angle between incident ray and normal
Angle of reflection- angle between reflected ray and normal
Plane Mirror- mirror with a flat reflected surface
Virtual image- image formed by rays that seems to be coming from a position but isn't, not real.
Página 3
Images in a Plane Mirror
SOLT
Size will always be the same
Orientation will always be upright
Location will be the same as they are the same distance away
Type of image will always be inverted
Página 4
Images in Concave Mirrors
SOLT
Size depends could be bigger or smaller
Orientation is generally inverted
Location is either behind C, on C, between C and F, on F, or ahead of F
Type of image is most likely real
Página 5
Image in Convex Mirrors
SOLT
Size is smaller
Orientation is upright
Location is between vertex and focal point
Type is always virtual
Informações
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- Study Review
- Criado por
- L S · nov 2020
- Atualizado
- 24 nov 2020
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