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Topic 6

Sam Carvell Computing New Englisch 50 Karten

Karten in diesem Stapel (50)

  1. 1Hardwarea generic term for the physical parts of the computer, both internal and external
  2. 2Softwarea generic term for any program that can run on a computer
  3. 3Application Softwareprograms that perform specific tasks that would need doing even if computers did not exist
    e.g word processors, web browsers an
    spreadsheet software.
  4. 4Utility Programsprograms that perform specific common task related to running the computer
    e.g data compression and encryption.
  5. 5Library Programscode, data and resources that can be called by other programs
  6. 6Translatorssoftware that converts programming language instructions into 0 and 1s
  7. 7Compilera program that translates a high level language into machine code by translating all of the code
  8. 8Assemblera program that translates a program written in assembly language into machine code
  9. 9Interpretera program for translating a high level language by reading each statement in the source code and immediately performing the action
  10. 10Operating Systema suite of programs designed to control the operations of the computer
  11. 11Virtual Machinethe concept that all of the complexities of using a computer are hidden from the user and other software by the operating system
  12. 12Resource Managementhow an operating system manages hardware and software to optimise the performance of the computer
  13. 13Processora device that carries out computation on data by following instructions, in order to produce an output
  14. 14Schedulinga technique to ensure that different users or different programs are able to work on the same computer system at the same time
  15. 15Memory Managementhow the operating system uses RAM to optimise the performance of the computer
  16. 16File Managementhow an operating system stores and retrieves files
  17. 17Machine Codethe lowest level of code made up of 0 and 1s
  18. 18Assembly Languagea way of programming that involves writing mnemonics
  19. 19Mnemonicsshort codes that are used as instructions when programming
  20. 20Source Codeprogramming code that has not yet been compiled into an executable file
  21. 21Object Codecompiled code that can run as an executable file on any computer with the same CPU architecture
  22. 22Low-Level Languagemachine code and assembly language
  23. 23High-Level Languagea programming language that allows programs to be written using English keywords and that is platform dependent
  24. 24Imperative Languagea language based on giving the computer commands or procedures to follow
  25. 25Object-Oriented Languagea programming paradigm that encapsulates instructions and data objects together
  26. 26Declarative Languageslanguages that declare or specify what properties a result should have
  27. 27Functional Languagea programming paradigm that uses mathematical functions
  28. 28Interpretera program for translating a high level language by reading each statement in the source code and immediately performing the action
  29. 29ByteCodean instruction set used for programming that can be executed on any computer using a virtual machine.
  30. 30Boolean Expressionan equation made up of Boolean operations
  31. 31Truth Tablea method of representing/calculating the result of every possible combination of inputs in a boolean expression
  32. 32Boolean Operationa single boolean function
  33. 33AND gateresult is true if both inputs are true
  34. 34OR gateBoolean operation that outputs true if either of its inputs are true
  35. 35NOTBoolean operation that inverts the result so true becomes false and false becomes true
  36. 36NANDBoolean expression that outputs true if any of the inputs are false
  37. 37NAND gateresult is true if any of the inputs are false
  38. 38NORBoolean operation that outputs true if all of its inputs are false
  39. 39NOR gateresult is true if both inputs are false
  40. 40XORboolean operation that is true if either input is true but not if both inputs are true
  41. 41Logic gatean electronic component used to perform Boolean algorithms
  42. 42Boolean expressionsan equation made up of Boolean operations
  43. 43Logic circuita combination of logic gates
  44. 44ALUpart of the processor that processes and manipulates data
  45. 45Half addera circuit that performs addition using inputs from A and B only
  46. 46Full addera circuit that performs addition using inputs from A and B plus a carry bit
  47. 47Carry bitused to store a 0 or 1 depending on the result of binary addition
  48. 48Flip-Flopa memory unit that can store one bit
  49. 49Clocka device that generates a signal used to synchronise the components of a computer
  50. 50Edge-triggered D type flip flopa memory unit that changes state with each pulse of the clock

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Computing New Karteikarten am Topic 6, erstellt von Sam Carvell am 06/06/2019.
Erstellt von
Sam Carvell
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