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Ram Fay Englisch 22 Karten

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  1. 1What are the components of Maslow's Hierarchy of Needs?1. Physiological Needs
    2. Safety Needs
    3. Love/Belonging Needs
    4. Esteem Needs
    5. Self-actualisation
  2. 2What is "extrinsic motivation"?Extrinsic motivation refers to behaviours that are driven by external rewards, like money, fame, good grades, praise. Doing things for an outer force, not for yourself.
  3. 3What is "intrinsic motivation"?Intrinsic motivation refers to engaging in something because as a person, we enjoy doing that thing for the sake of doing it.
  4. 4What are the 3 main needs in Social Determination TheoryAutonomy, Competence, Relatedness
  5. 5What are the types of regulation in SDT?External regulation - satisfy external pressures or to achieve externally imposed rewards
    Introjected Regulation - avoid guilt/maintain self-esteem
    Identification - to achieve personally valued outcomes
    Integrated - to align with one's sense of self
    Intrinsic regulation - for inherent enjoyment/satisfaction
  6. 6What are the 4 keys to fun?People Fun
    Easy Fun
    Hard Fun
    Serious Fun
  7. 7What are the Hexad player types?Achiever, socialiser, philanthropist, disruptor, player, free spirit,
  8. 8What is the Intrinsic motivation RAMP?Relatedness
    Autonomy
    Mastery
    Purpose
  9. 9What are the 8 core points of the Octalysis?1. Epic meaning and calling
    2. Development and accomplishment
    3. Empowerment of creativity and feedback
    4. Ownership and possession
    5. Social influence and relatedness
    6. Scarcity and impatience
    7. Unpredictable and curiosity
    8. Loss and avoidance
  10. 10What is classical conditioning?Learning by association
    e.g. sound of bell means that food is in the near future
  11. 11What is operand conditioning?Learning by rewarding and punishing behaviour.
  12. 12What is the overjustification effect?Overjustification is rewarding someone such that their motivation shifts from being intrinsic to extrinsic. This destroys the pre-existing intrinsic motivation, and the extrinsic reward is needed continuously to sustain activity.
  13. 13What is the function of an Engagement Loop?To motivate design at *micro* levels. There is a focus on individual user actions.
  14. 14What is the function of the Progression Loop?Motivation design at the *macro* level. There is a broader focus on the structure of the activity throughout the course of the gamification.
  15. 15What are the 4 components of the Engagement Loop?Motivation emotion
    Call to action
    Engage
    Feedback reward
  16. 16Draw up a progression loopDraw up a progression loop
  17. 17Discuss the basic guidelines for selecting a game design element.Meaningful choices
    Puzzles
    Mastery
    Community
  18. 18List the major steps of player centred design.Understand the player
    Understand the mission
    Understand human motivation
    Apply game mechanics
    Manage, monitor, and measure
    Other considerations (ethical, legal)
  19. 19Define Hofstede's 6 dimensions of national cultures.Individualism vs collectivism
    Power distance
    Masc. vs fem
    Uncertainty avoidance
    Long term vs short term oriented
    Indulgence vs restraint
  20. 20List and describe the four extrinsic user sub types in the Hexad.Self-Seeker - does things for their own benefit
    Consumer - will do what is needed for the reward
    Networker - looking for useful contacts they can gain from
    Exploiter - look for loopholes and bugs to gain rewards
  21. 21List and describe the 4 disruptor subtypes of the HexadGriefer - make things bad for other people
    Improver - find things that are wrong with ur stuff and make it better
    Influencer - has influence over people (can be gud or bad)
    Destroyer - just plain assholery
  22. 22yayok

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Karteikarten am Ohne Titel, erstellt von Ram Fay am 10/06/2016.
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Ram Fay
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