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Karteikarten

Ohne Titel

Lewis Oliver Englisch 19 Karten

Karten in diesem Stapel (19)

  1. 1The process of setting the value of a variableASSIGNMENT
  2. 2Data type that only stores one of two valuesBOOLEAN
  3. 3Data type used for storing a single alphabetical or numerical symbolCHARACTER
  4. 4A value stored in memory that cannot change while a program runsCONSTANT
  5. 5At this point variables exist, although they don't necessarily contain a value yetDECLARATION
  6. 6Construct used to repeat a statement(s) a specified number of timesFOR LOOP
  7. 7A series of instructions used to perform a specific task that returns a value to the main programFUNCTION
  8. 8A name given to a variable, function or class to aid human understanding of a programIDENTIFIER
  9. 9A construct which checks to see if a statement is true or false before acting accordinglyIF STATEMENT
  10. 10Data type used for positive and negative whole numbersINTEGER
  11. 11A type of programming construct in which a group of statements is executed repeatedlyITERATION
  12. 12A series of instructions used to perform a specific task that does not return a value to the main programPROCEDURE
  13. 13Numerical data which contains decimal numbersREAL
  14. 14Program construct in which a condition is used to decide which instructions (if any) will be executedSELECTION
  15. 15Program construct in which a set of instructions are executed in the order in which they appearSEQUENCE
  16. 16A single instruction or step within a programSTATEMENT
  17. 17Data type that can be used to store any combination of alphanumeric dataSTRING
  18. 18A value stored in memory that can change while a program is runningVARIABLE
  19. 19Construct used to repeat a statement(s) until a specific event occursWHILE LOOP

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Karteikarten am Ohne Titel, erstellt von Lewis Oliver am 13/12/2016.
Erstellt von
Lewis Oliver
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