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Mindmap

PROGRAMMING

Luzvy Raygoza Spanisch

Inhalt der Mindmap

PROGRAMMING

  1. Machine Languages allow programmers to code instructions

    • String
      • Is a list of characters or letters that create a long sequence , they're signaled with ""
      • with string concatenation you combine multiple strings
        • Outputs:
          • Screen
          • Send it to a component
          • webpage
    • Variables for the programmer
      • Value throughout a program
    • Variables for the computer
      • Space to store the value and make it available for the programmer
  2. Languages

    • Data
      • Asks a question and data gives an answer
    • O.O.P
      • Accepts and rejects values
    • Compiled
      • Collects input information and sends it to the compiler
    • Assembly
      • The abstraction of machine languages
    • Interpreted
      • helps human read it easily
    • Scripted
      • Examples are windows and mac OS
  3. Functional programming

    • Represents commands or letters using numbers
  4. Programming languages help us do tasks easily

    • With frame computers appearance instructions were required to process certain information
    • Computers have been evolving and programming languages have too, causing the creation of various languages
      • Combination of languages help us create new and advanced programs
  5. Charles Babbage created "Anatytical engine"

    • The article written on how to use it is considered the first program for a computer

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Beschreibung
Mindmap am PROGRAMMING, erstellt von Luzvy Raygoza am 04/09/2017.
Erstellt von
Luzvy Raygoza
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