Mindmap
Design and Production in Software Engineering
Inhalt der Mindmap
Design and Production in Software Engineering
Naur
- Profiles of software designers and producers
- No Distinction
- Production
- Design
- Properly Belong
- Performance of the software system
- Include Decisions
- Performance of the software system
- Properly Belong
- Production
- No Distinction
- Profiles of software designers and producers
Dijkstra
- If you have your production group
- it must produce something
- thing produced has to be
- Correct
- Good
- thing produced has to be
- it must produce something
- ability to convince
- users
- yourself
- Product is good
- Is intertwined
- Design process
- Is intertwined
- If you have your production group
Kinslow
- Design Process is iterative
- Flowchart
- Understand the problem
- Write code
- Realize that you don´t
- Go Back
- do the flowchart
- Write
- Some more code
- Feel is the correct solution
- Some more code
- Flowchart
- Design Process is iterative
Ross
- Most deadly in software
- Is the concept
- specify what you are going to do
- Then do it
- specify what you are going to do
- Is the concept
- Specifications
- based upon designers ignorance
- Before they started the job
- based upon designers ignorance
- Most deadly in software
·
- THE NATURE OF SOFTWARE ENGINEERING
- Perlis
- A feedback loop is required.
- Monitor the system
- Collect system data
- Make future improvements
- A feedback loop is required.
- Fraser
- Design and execution in stages
- A usable product is created
- Products of successive stages
- Final design requirements
- Program of usable objects
- Design and execution in stages
- Galler
- Language designers
- Implementors should not
- Implement the desired extensions
- Language designers
- Selig
- External specifications
- Describe the software product
- The internal design
- Describe the software product
- Terms of program structures
- The internal specifications
- Implementation process
- External specifications
- d’Agapeyeff
- Application programs
- Middleware
- Service Routines
- Control program
- Compilers
- Assemblers
- Control program
- Service Routines
- Middleware
- Application programs
- Perlis
- THE NATURE OF SOFTWARE ENGINEERING
Informationen
- Beschreibung
- Electricidad y Electrónica Mindmap am Design and Production in Software Engineering, erstellt von Mauricio Morales am 01/10/2017.
- Erstellt von
- Mauricio Morales
- Aufrufe
- 0
- Verlauf
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- Erstellt von Erick Marroquin Vasconez · 1 Okt 2017
- Kopiert von Erick Marroquin Vasconez · 1 Okt 2017
- Kopiert von Mauricio Morales · 1 Okt 2017
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