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Mindmap

Actividad 2 Parte B

Kaoru Salgado Spanisch

Inhalt der Mindmap

Actividad 2 Parte B

  1. Obtain a description of the problem

    • Developer finds a solution for client's problem
      • The developer identify the defects in the description of the problem
      • Step 2
        • Analyze the problem
          • Determinate the starting and ending points for solve the problem
            • When determining the starting point, whe shoul answer some questions like:
              • What data are available?
                • Where is that data?
                  • What formulas pertain to the problem?
                    • Step 3
                      • Start with a high - level algorithm
                        • Includes major part of a solution
                        • Step 4
                          • Add details to the previus step
                            • Depends of the situation
                              • For example:
                                • Consider (who or what ) is going to implement the algorithm
                                  • Step 5
                                    • Review the algorythm
                                      • DETERMINATE IF THE ALGORYTHM WILL SOLVE THE ORIGINAL PROBLEM
                                      • EXAMPLES
                                        • LNEGHT + WIDTH + LENGHT + WIDTH
                                        • 2.0 * (LENGHT + WIDTH)
                            • Need to consider the capabilities of the computer
            • When determining the ending point, whe sould describe the characteristics of the solution
              • What new facts will we have?
                • What items will have changed?
  2. PROBLEM SOLVING AND ALGORITHMS

    • Kaoru Olinca Salgado Galindo A01732324
      • Daniel Ruán Aguilar A01731921

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Beschreibung
Mindmap am Actividad 2 Parte B, erstellt von Kaoru Salgado am 01/06/2018.
Erstellt von
Kaoru Salgado
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