Mindmap
INTRODUCTION TO GAMIFICATION
Inhalt der Mindmap
INTRODUCTION TO GAMIFICATION
What is Gamification?
- Definition
- Gamification is the use of game elements
- Game or Gamification?
- Games
- characterized
- rules,
- meaningful choices
- restrictions,
- characterized
- Toys
- They offer
- experience
- instead of using just parts of games.
- They offer
- Playful design
- Fun is the most important element
- Gamification
- Games
- examples of Gamification
- Foursquare
- that users share their location
- with their friends regular basis
- that users share their location
- Amazon.com
- LinkedIn
- Their ad inventory can be sold for a higher price
- it important for LinkedIn to know their users very well
- Foursquare
- Gamification and website optimization
- Definition
What can Gamification be used for?
- Promotion
- Employee productivity
- Nitro for Salesforce
- Work.com
- Behaviour change
- Foodzy – Healthy living
- UWV – Finding a job
- The Speed Camera Lottery
- Loyalty
- Education
- Classroom Game Design by Paul Andersen
- Codecademy
Gamification Design Framework
What’s so engaging about games?
- business objectives
- Delineate target behaviour
- Describe the players
- Devise the activity loops
- Engagement loops
- Motivation
- Action 3
- Feedback
- Onboarding and progression loops
- Onboarding
- Progression loops
- Engagement loops
- Don’t forget the fun
- 4 sorts of fun
- Hard fun
- Easy fun
- Serious fun (Altered states)
- People fun
- Encouraging fun
- Desing
- Language
- Humour
- Social Iteractions
- 4 sorts of fun
- Game elements
- Dynamics
- Mechanics
- Components
Rewards
- Overjustification
- SAPS model
Informationen
- Beschreibung
- Mindmap am INTRODUCTION TO GAMIFICATION, erstellt von marleni tovar mañueco am 13/10/2018.
- Erstellt von
- marleni tovar mañueco
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