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Mindmap

Unit 2.2 Programming

Richard V3rK Englisch

Inhalt der Mindmap

Unit 2.2 Programming

  1. Variables

  2. Constant

    • A value that cannot be altered by the program
  3. Flowchart

    • A diagram that represents an algorithm
  4. Input

    • Without inputs our programs are not useful
    • They can't interact with the outside world and ALWAYS produce the same result
    • Come from the console
  5. Output

    • Data generated by a computer
    • Includes data produced at a software level
  6. Parameters

    • A special computer programming language; to pass info between functions or procedures
  7. Variables

    • A factor that is laible to vary or change
  8. Computer

    • General-Purpose problem solving machines
  9. Operators

    • Numbers
      • Addition, substraction, division, multiplication
    • Boolean
      • AND, OR, NOT, larger, smaller, equal, not equal
    • Strings/Characters
      • Slicing, length, format

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Mindmap am Unit 2.2 Programming, erstellt von Richard V3rK am 07/02/2019.
Erstellt von
Richard V3rK
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