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Mindmap

Revision of Programming.

Jessica McFedries Englisch

Inhalt der Mindmap

Revision of Programming.

  1. programming is providing instructions to a computer to solve a problem

    • programming
  2. penup() and pendown()

    • penup() tells the turtle to stop drawing, so it can be moved about without leaving line
    • pendown() tells the tuptle to start drawing, so lines can be created.
  3. pencolor()

    • pencolor() can be used to change the color of the line that is drawn by the turtle.
  4. pattern recognition

    • One of the principals of computational thinking is pattern recognition.
    • If we can spot a repeating pattern in our code their is usually a way to make it more efficient
  5. loop

    • When we spot a repeating pattern, we can use a loop to make the code repeat, rather than typing it out multiple times.
  6. proceduce

    • the code would be much simpler if we could simply tell it to "draw a pentagon" instead of typing out the loop every time
    • we can define a procedure called drawpentagon, then use it whenever we want to draw one
  7. fillcolor()

    • to fill a shape you need to write fillcolor() with your chosen colour and then begin_fill() to start the fill. Once the shape is draw write end_fill().

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Mindmap am Revision of Programming., erstellt von Jessica McFedries am 19/05/2021.
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Jessica McFedries
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