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Mindmap

The Graphical User Interface (GUI)

Madalyn Lueken Englisch

Inhalt der Mindmap

The Graphical User Interface (GUI)

  1. Motivation: the interaction channel between the user and the system

  2. Standalone: runs in your computer

  3. Web: runs in the browser

  4. Mobile: runs in your cellphone

  5. Key factor: Usability

    • Intuitive, clear, friendly
  6. The Frame

    • The main container for all the graphical elements of the app
    • Minimize, close, move, maximize, etc.
    • JFrame -> methods
      • setSize(width, height), setResizable(boolean input), setDefaultCloseOperation(EXIT_ON_CLOSE), setVisible(boolean input), add(GUI component)
  7. The Panels

    • Used to contain and divide GUI elements within the Frame
    • Used to group GUI elements based on their purpose
  8. Layouts

    • Every container needs of the specification of a layout to organize its elements
      • setLayout( ... );
    • Two distributors
      • BorderLayout: organizes based on compass rose
      • GridLayout: thinking on a matrix

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Mindmap am The Graphical User Interface (GUI), erstellt von Madalyn Lueken am 26/07/2021.
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Madalyn Lueken
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