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Mindmap

Design Critique

Saloni Patel Englisch

Inhalt der Mindmap

Design Critique

  1. two-way (designer explains and critic provides counter-judgements)

  2. divergent & convergent (new ideas + what's wrong)

  3. expertise of critic

  4. "Hamburger Rule": +ve -> -ve -> +ve

  5. Socratic questioning

    • clarification
    • challenges designer's assumption
    • alternating perspective
    • checks implications of the design
  6. "good design follows certain design principles

    • user-friendly
    • simple
    • novel
    • powerful
    • invisible (focuses on the work being done not the design
    • univerisal
    • just
    • intuitive
  7. Empirical methods

    • usability tests: discover breakdowns and redesign (lowest cost)
    • Technology probe & experience sampling: a working probe -> conduct surveys -> ecological validity
    • A/B tests: control/experimental (provide strong evidence for causality)
  8. Analytical methods

    • cognitive walkthrough: select tasks -> prototype of necessary states -> persona of necessary states
      • users' motivation, processing, self-efficacy, risk taking, learning strategies
    • Heuristic evaluation: how learnable is the interface
    • claims analysis: define scenarios, make claims about the design
    • cognitive modeling: models of how people reason about tasks

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Beschreibung
Mindmap am Design Critique, erstellt von Saloni Patel am 01/07/2022.
Erstellt von
Saloni Patel
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