Mindmap
Modeling a System

Inhalt der Mindmap
Modeling a System
Heuristics to design a system
- 1. Identify all active objects with reactive behavior
- 2. Assign responsibilities and resources to objects
- 3. Identify system events
- 4. Use class and sequence diagrams
- Example
- Example
- 5. Implement a state machine for each object
- Each active object will become a task in the system
Abstractions and models
- The use of models (abstraction) helps to structure thinking and leads to a better designed solution
Bilder und Dateien der Mindmap
Informationen
- Beschreibung
- Superior Embedded Systems Mindmap am Modeling a System, erstellt von Artur Assis am 11/07/2022.
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- Artur Assis
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