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Mindmap

Algorithm and Programming Challenge

Ethan Bui Englisch

Algorithm and Programming Challenge

Inhalt der Mindmap

Algorithm and Programming Challenge

  1. Data Types

    • Integer
      • Numbers to indicate health points.
    • String
      • Printing messages, descriptions and ASCII art to the user.
    • Boolean
      • Check if the game has ended using True or False, checking if items are in backpack.
    • Float
      • Use to set volume of audio.
    • Different data types allow for a variety of variables that can be used for certain conditions.
  2. Variables

    • Global
      • Global variable may include healthpoints, items and different arrays used throughout the game.
    • Local
      • Local variables may include variables that store random values and player input.
    • Arrays
      • Array variables including ASCII art, map locations, blocked path messages and backpack.
  3. Prescribed-Criteria

    • The player starts with 3 health points.
      • Health points can be lost due to frostbite and be gained by eating food.
    • The player has no items, but can pick them up.
    • 5x5 map where the player spawns in one of the centre tiles.
      • Have the player spawn at a random centre tile instead of a constant one.
    • Map is displayed via ASCII art.
      • ASCII art displayed similar to that of a 5x5 grid with each map location.
    • At least two NPCs that give game hints when spoken to.
      • Have NPCs be at random locations that give hints that would complete the game/
    • The player can navigate in cardinal directions. Unknown actions return an error message.
    • Description of location is displayed upon moving to it.
    • Have boundaries so the player cannot move off the map. Doing so returns a blocked message.
      • Use multiples of math to see the edge of the map's array locations.
    • Events the player must do to complete the game.
      • Slay a monster, gather gear that is good enough to do so.
  4. Self-Determined Criteria

    • Implement dynamic music.
    • Have a theme of snow within the game.
  5. Existing Solutions

    • Forest of Lyrica
    • Hitchhiker's Guide to the Galaxy
    • Zork
    • Written Realms

Bilder und Dateien der Mindmap

  • Algorithm and Programming Challenge

Informationen

Beschreibung
Mindmap am Algorithm and Programming Challenge, erstellt von Ethan Bui am 17/04/2024.
Erstellt von
Ethan Bui
Aufrufe
2
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