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Mindmap

Midnight games

Ethan Allen Englisch

Inhalt der Mindmap

Midnight games

  1. type of game

    • educational game
    • Simulation
    • story line
      • the harsh life of a child in victorian england
      • lots of characters to talk to
        • achievments
    • objective
    • loading indicator
      • spinning wheel
      • % time remaining
      • custom animation
    • information display
      • tips/tricks/display
      • lore
      • game news
  2. Pegi rating 12

    • why play this game?
      • grindy lot's of hour
      • cosmetics
      • buyable dlcs
      • frequent updates
  3. themes

    • Roman britain
    • medieval britain
    • Victorian britain
  4. Visual identity

    • slogan ‘Welcome to these lands. Fortune favours the brave.’,
      • Midnight games - history of these lands
    • loading screen
      • logo
        • colour scheme
          • typography
            • imagery
          • poor colours
            • background graphics
  5. client brief

  6. feelings

    • happiness
      • sadness
  7. assets

    • characters
    • invetory
    • text space for character
    • collection
    • skill tree
      • quests
    • buildings
    • particles
    • animations
    • ui
      • sound music control
      • minigames
      • toggle for skip/wait
    • sky
    • animation cutscene
      • reansition
  8. price

    • £35
  9. marketting

  10. sound

    • when you level up
    • player talk
  11. genre

    • puzzle
    • platform
    • arcade
    • action
    • rpg
  12. settings

    • general
      • render distance
    • visual
    • language
    • controls
    • graphics
    • colour blind options
      • text to speech
      • subtitles
  13. rules to the game

  14. Challenges

  15. what platforms will the game be in

    • pc
    • playstation
    • xbox
  16. how long does it take to finish

  17. challenge

    • workhouse
    • jack the ripper
  18. motivation

    • events

Informationen

Beschreibung
Mindmap am Midnight games, erstellt von Ethan Allen am 07/05/2024.
Erstellt von
Ethan Allen
Aufrufe
0
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