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Mindmap

super smash bros algorithm

Aaryan KURIAN Englisch

Inhalt der Mindmap

super smash bros algorithm

  1. algorithm constructs

    • iteration
    • sequence
    • assignment
    • selection and conditioning
  2. prescribed criteria

    • Develop an Algorithm using Pseudocode conventions • Super Smash Bros o Develop an ultimate high damage finishing offensive strategy to eliminate the opponent o Use at least five different attack moves (Side Special Move, Final Smash, Down Special Move, etc
  3. hardware

    • Nintendo switch
      • the game console used to run and operate the game
    • screen
      • a display system used to show the game ona larger screen
    • joy Con remote
      • this is a special controller shaped to slide into the switch, it is used as a controller to control the game.
    • SSB Game card
      • the game card is the physical data stored onto a game card. it is used to install the game
  4. super smash bros game

    • Crossover platform fighting game series published by nintendo in 2018, however the original was made in 1999 for the nintendo 64
  5. gamers choices

    • mewtoo
      • i have chosen this character because of its flight ability alng with its high damage ouput attacks such as the shadow ball.
    • mario
      • i have not chosen this character because it is to slow with limited attack power and movement abilities.
    • donkey kong
      • although this charcter has greter health and attack damage i still have not chosen this character as its has extremely slow movement and has a much larger hit box.
  6. chosen character moves

    • jab
    • dash attack
    • maximum charged shadow ball
    • pay strike (final smash)

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Beschreibung
Mindmap am super smash bros algorithm, erstellt von Aaryan KURIAN am 29/07/2024.
Erstellt von
Aaryan KURIAN
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