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Mindmap

Cave Adventure Game

Emmanuel MADAMAKAL Englisch

Inhalt der Mindmap

Cave Adventure Game

  1. Prescribed criteria

    • Your story must have at least 10 different inputs before finishing.
    • The story must have at least two input choices
    • Use IF statements
    • Use WHILE Loop to control the game and allow replays
  2. Self-Determined Criteria

    • Use adventured themed elements such as falling rocks, hidden rooms
    • Use ASCII art
      • Cave
      • Objects
    • Players can restart after dying
    • The game must include multiple endings
  3. Player Experiance

    • player will get to explore the cave by making decisions and choosing paths
    • player will face risks like traps, dangerous animals, and getting lost
    • player will have to think carefully and manage tools or items to survive
    • The goal is to make the right decisions to escape the cave safely
  4. Programming Elements

    • The game uses a WHILE loop to keep the story going until the player finishes or restarts
    • The game uses input functions to let the player type their choices
    • The game uses IF, ELIF, and ELSE statements to decide what happens after each choice
    • The game tracks things like health, score, and tools using variables
  5. Aesthetic Elements

    • The game will include ASCII art to show parts of the cave or special scenes
    • The game will use time delays to create suspense and make scenes more dramatic
    • Optional extra features like colored text can be used to make danger or special items stand out

Informationen

Beschreibung
Mindmap am Cave Adventure Game, erstellt von Emmanuel MADAMAKAL am 14/05/2025.
Erstellt von
Emmanuel MADAMAKAL
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