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Mindmap

Python Text-Based Adventure Game

Dhoon Tewar Englisch

Inhalt der Mindmap

Python Text-Based Adventure Game

  1. Prescribed Criteria

    • At least 10 Different Player Questions
      • Player Questions + Decisions
        • Ensures Player Feels Inclusive + In Control
        • Retrieve Player Input
        • Chocies Simple + Straight Forward
      • Benefits And Advantages
        • Causes Interactions Between Users And Program
        • Drives Narrative + Plot
        • Ensures Players Remain Engaged Throughout The Game
      • 10 Questions
        • Solid Common Number
        • Placed Throughout Adventure Game
        • Aim For > 10 Questions
    • At least 2 choices For Each Input
      • Choices For Each Input
        • Provided Options For Each Query
        • Players Utilises + Enters one Option To Proceed
        • Choice Determines Following Obstacles + Pathways
      • Benefits + Advantages
        • Provides Players With Large Amount of Options
        • Broadens Player's Imagination
        • Ensures Player Intrigued + Hooked
      • At least 2 Choices
        • Even Common Number
        • For All Decisions Plays Throughout
        • Recommend More Than 2
          • Will Enhance Player Experience
    • Must Utilise a WHILE Loop
      • WHILE Loop
        • Utilised To Execute Specific Code
        • Beneficial + Used Commonly Worlwide
        • Used When Segment Needs To Be Repeated Unknown Number Of Times
      • Benefits + Advantages
        • Complicates Code
        • Adds Layer of Personality to Program
        • Enhances Player Experience
      • Functions + Way Of Work
        • Includes Statements Of Codes
        • Program Only Executed When The Condition Is True
        • Utilises Boolean Expressions
    • Must Utilise Variables
      • Variables
        • Acts As Strong Location
        • Stores Specific Value That Can be Changed Over Course Of Program
        • Provided With Meaningful Name
      • Function + Way Of Work
        • Use Mulitple Throughout the Game
        • Provides Umbrella Term To Specific Function
        • Referenced Throughout Code As Required
      • Benefits + Advantages
        • Easier To Develop
        • Ensures Program's Readability
        • Ensures Code Is Neatier + Less Money
  2. Self Determined Criteria

    • Must Have Different Endings
      • Different Endings
        • Five Different Types
        • Linked To Player's Choices
        • Last Output + Display Of Game
      • Benefits + Advantages
        • Provides Players With Different Outcomes
        • Spurs Intrigue + Curiosity In Players
        • Players Redo + Restart + Retry For Different Ends
      • Five Ends
        • Provides Odd, yet, Solid Number
        • Six / + Would Be Inefficient + Difficult to Code
        • Four / - Wouldn't Provide Players Best Possible Experience
    • Establish Point System
      • Points System
        • Commonly Used In Many Games
        • Increase In Points When Select Correct Choice
        • Decrease In Points When Select Incorrect Choice
      • Benefits + Advantages
        • Enhances Player's Experience
        • Allows Game To Become More Interactive + Engaging
        • Provides Players With Sense Of Accomplishments
        • If Loss of Points, Motivates Players To Try Again
      • Functions + Way of Work
        • Variable Amount Increases / Decreases
        • Each Choice Will Have Different Point Outcomes
        • Final, Overall Point Score Will Be Displayed Alongside Ends
    • Must Utilise 5 Different ASCII Art Pieces
      • ASCII Art Pieces
        • Types Of Pictures Drawn Using Texts
        • Type Of Diagram / Visual Feature
        • Intriguing / Appealing To the Eye
      • 5 Pieces
        • Ensures That Text is Prominent Features
        • Ensures Visuals and Graphics Are Utilised
        • Odd yet Solid / Common Number
      • Benefits + Advantages
        • Unique + Engaging
        • Enhanced User Experiences
        • Add Personality + Colour To the Text
    • Clear + Concise Language
      • Concise Language
        • Short + Simple
        • Straight To the Point
        • Informative + Playful
      • Benefits And Advantages
        • Ensures User is not Distracted
        • Users Have Multiple Teachable Moments
        • Suits User Persona
      • Clear Language
        • Ensures Message is Expressed Well
        • Appreciated by User Persona
        • Appeals to Wide Consumer Base
  3. Existing Text - Based Adventure Game

    • Zork
      • Developers
        • Tim Anderson
        • Marc Black
        • Dave Lebling
        • Bruce Daniels
      • Descriptions
        • Players Commands Characters To
          • Transverse Location
          • Solve Puzzles
          • Collect Treasures
        • Hundreds of Locations
        • Commands are One / Two words
      • Pros
        • Appeals to Variety of Demographics
        • Entertaining + Appealing
        • Unique + Long
      • Cons
        • Brutal + Unforgiving
        • Restore Game Several Times
        • Unclear if Puzzle Pieced
    • Time Travelling Battle
      • Pros
        • Intriguing + Engaging
        • Many Choices
      • Cons
        • Common + Usual Plot
        • Conversation Lacked Description
      • Description
        • Ancient Battle Between Spartans
        • Variety of Choices
        • Eg. Pick Up Sword / Fight / Run From Battlesground
    • Jungle Treasure Hunt
      • Pros
        • Unique Plot - Line
        • Variety of Options in Decisions
      • Cons
        • Aim / Objective Unclear
        • Feels like Loop - Never - Ending
      • Description
        • Find Ancient Treasure Map
        • Variety of Choices
        • Remote Jungle
    • Confrontation With a Witch
      • Pros
        • Engaging Plot
        • Unpredictable Thrilling
      • Cons
        • Overused + Common Plot
        • Can Feel Random At Times
      • Description
        • Witch Brewing Potions
        • Player Respond to Witch's Question Wisely
        • Many Options in Decisions
  4. Phyton Text - Based Adventure Game

    • Pros
      • Easy to Learn + Utilise
        • Interactive + Engaging
        • Easy to Construct
      • Readability
        • Easy to Understand
        • Phyton Code Decipherable
    • Cons
      • Text - Based Limitation
        • No Visuals
        • Limits In User Experience
      • Potential Lack of Depth
        • No Graphical Elements
        • Limits in Textual Expression / Articulation
    • Description
      • Worlds Described in Narrative
        • Language Features
        • Imagery
        • Dialogue
      • Players Submit Simple Commands
        • Use Options
        • To Interact With World
        • Player Input
      • Text Based Adventure Game Peaked
        • In Popularity
        • Late 1970's + 1980's
      • Colossial Cave Adventure
        • Considered to Be First Adventure Game
        • Name of Genere Retrieved From Title
    • Key Attributes
      • Text - Based Interaction
        • Interactive Story - Telling
        • Text + Typing is the Key
        • Player Interacts with Game
      • Simplicity + Accessibility
        • Easy to Use + Direct
        • Created with Minimal Technology
        • Played with Minimal Technology Applications
      • Narrative Driven
        • Revolves Around Unique Plot
        • Often an Interactive Story
        • Mulitple Stories may be included
    • Common Functions + Link To Python
      • Print
        • Most Commonly Used
        • Directly Displays to The User
      • Input / Output
        • Receives Players Decisions
        • Displays Characters
      • String Manipulation
        • Formatting Text Output
        • Process Player Input
      • Functions
        • Helps Maintain Cleanliness
        • Organise Code Into Different Segments
  5. Coding Constructs

    • For Loop
      • Common structure
        • In Python
        • Used Globally
        • Base of Coding
      • Allows Repitition of Block of Code Specific Number of Times
        • Sequence can By Any Iterable Object
        • Code Inside Loop is Executed for Each Iteration of Loop
        • Used When Known Number of Times to Repeat Code
      • Range Functions
        • For Loop Iterates Range Function
        • Generates Upto, But Not Including Specific End Value
    • While Loop
      • Allows to Repeat Block of Code Whilst Certain Condition is True
        • Boolean Expression
        • Evaluated at Start of Each Iteraton of Loop
        • If Condition True, Code in Loop Executed
        • If Condition False, Loop Terminates + Control Passed Onto Next Statement
        • Should Become False at Some Point
    • IF Statement
      • Common Structure
      • Allows Repetition of Code Block Specific Number of Times
      • Perform Conditional Execution of Code
        • Executes Only When Condition is Met
        • Condition is Not Always Boolean Expression
        • Code Executed When Statement Correct
        • If Correct, Code Executed
        • If Incorrect, Block Skipped
    • Algorithm Constructs
      • Sequence
        • Number of Instructions Processed One After OTher
        • Order In Which Steps Carried Out
        • Crucial Algorithm Steps Performed in Right Order
      • Assignment
        • Store Value of Expression in Variable
        • Variables Given Meaningful Names Relating To Contained Data
        • Way Variable Told To Remember Certain Value
      • Selection + Condition
        • Uses Conditions To Determine Next Line of Code To Execute
        • Help To Make Decisions
        • Help To Change Flow of Program
        • Main Types : IF + IF ELSe
      • Iteration
        • Also Called Repetition
        • Programs Goes Around In Loop
        • Typically Programmed Using WHILE. REPEAT And FOR Statements
      • Modularisation
        • Used To Reduce System Compexity
        • Deconstructing Into Functions - More / Less Independent Units / Modules
        • Take Large, Complicated Programs + Divide Into Manageable Pieces
    • IF ELSE Statement
      • Perform Conditional Execution of Code
        • Execute Only When Condition Met
        • Condition Is Not Always Boolean Expression
        • Code Executed When Statement Correct
        • If Correct, Code Executed From First Block
        • If Incorrect, Code Executed From Second Block
  6. Pseudocode

    • Pseudocode
      • Symbolising Algorithms
        • In Digital Solutions
        • Formal Method
      • Utilisations
        • Describing How Algorithm Works
        • Demonstrating Thinking That Later Becomes Comments
        • Explaining Computing Process to Less Technical
        • Generating Codes In Collaboration With Others
      • No Standard Format
        • Varies From Programmer To Programmer
        • Number of Conventions Generally Used
        • QCAA Mandated Certain Conventions
    • Pseudocode Tips
      • Capitalisation
        • Lowercase for Variables + Function Names
        • Use All Capital For Keywords
      • Identation
        • Show Structure of Code
        • Indicate Flow of Program
      • Comments
        • Explain Logic of Code
        • Make More Readable
        • Represented by '#'
      • Input / Output
        • Indicate When Program Expecting Input From User
        • Indicate When To Display Output To User
      • Variables
        • Represented by Meaningful Names
    • Pseudocode Key Words
      • CALCULATE
      • AND EQUAL TO
      • INPUT + OUTPUT
      • FOR LOOP + END FOR
      • WHILE LOOP + END WHILE
      • IF + THEN + ELSE + ENDIF
      • SET + DECLARE + TO + THEN
      • EQUAL TO + GREATHER THAN + GREATER THAN AND EQUAL TO + LESS THAN + LESS THAN AND EQUAL TO
  7. Phyton Coding

    • Python Syntax
      • Identation
        • Refers to Spaces at Beginning of Code Lne
        • Extremely Significant
        • Utilised to Indicate Block of Code
      • Comments
        • Satrt with '#'
        • Purpose of In - Code Documentation
        • Python Has Capability to Include Comments
    • Data Types
      • Several Built in
        • Python only
        • Store Different Types of Data
      • Most Common Data Types
        • Integer - Whole Number
        • Float- Decimal Number
        • String - Sequence of Characters
        • Boolean - Value That Can Be Either True or False
      • Array
        • Stores Lots of Information
        • Always Have Square Brackets
        • Elements - Things that an Array Stores
      • Variable
        • Stores Different Types of Data
        • Value that Can Changed / be Changed Over Course of Program Execution
    • Python
      • Created
        • Guido Van Rossun
        • In 1991
      • Popular Programmin Language
        • Programs Code
        • Used Widely Across Globe
        • Extremely Common
      • Possiblilities
        • Utilised on Server To Create Web Applications
        • Utilised To Handle Big Data
        • Connect To Data - Base Systems
          • Create Files
          • Modify Files
        • Utilised Alongside Software To Create Work - Flows
        • Utilised To Perform Complex Mathematics
        • Utilised For Rapid Prototyping
        • Utilised For Production - Ready Software Development
      • Utilisations
        • Web Development - Server Side
        • Mathematics
        • Software Development
        • System Scripting
  8. Ideas For Story

    • Adventure Game Idea I - Applying Makeup To Character
      • Plot Line
        • Player Chooses Avatar
        • Player Directed to Dress Character
        • Player Decides Different Makeups to Try
      • Aim
        • Aimed At Younger Demographics
        • Successfully Provide Makeover To Character On Screen
        • Construct Easy, Entertaining Game
      • Player Questions
        • Decide Their Avatar
        • Decide Parts of Face To Make - Over
        • Choose Different Types + Apply
      • Cons
        • No Challenges
        • Not Appeal To Wide Consumer Base
        • Engaging Nor Intriguing
      • Main Coding Functions Used
        • IF + IF ELSE Conditions
        • Variables
        • Arrays
      • Choices + Decisions
        • Different Choices Between Applications
        • EG. Eye Makeup - Eye - Shadow / Mascara
        • Relatively 15 Choices
        • Explores Different Facial Features + Provides Insight Into Recommended
    • Adventure game Idea 2 - Magic Portal + Slaying Dragons
      • Plot - Line
        • Player Embarks On Journey to Magical World
        • Duels Character + Aims To Return to Human World
        • Deals with many Obstacles
      • Aim
        • Gain Points for Correct Choices
        • Loose Points for Incorrect Choices
        • Engaging Plot - Line
      • Cons
        • Very Basic + Overused Plot
        • Not Engaging / Intriguing Enough
        • Not Aimed To All Audiences
      • Main Coding Functions Used
        • IF + IF ELSE Conditions
        • Variables
        • Arrays
      • Player Questions
        • Decide Nick Name
        • Decide Paths to Embark
        • Decide Characters to Interact With
      • Choices + Decisions
        • Embark on Magical Paths
        • Face Different Characters with Incorrect Intentions
        • Approximately 15 Decisions
    • Adventure Game Idea # - Adventurous Getting Ready for School
      • Plot - Line
        • Wake Up To Normal Day
        • Uphill Battles + Comedy
        • Many Obstacle Faced Whilst Preparing For School
      • Aim
        • Successfully Reach School
        • Overcome Obstacles
        • Entertain Audience
      • Player Questions
        • Entertaining + Comedic
        • Decisions Regarding Getting Ready
        • Daily Used Questions All Inclusive
      • Main Coding Functions Used
        • Variables
        • Array
        • IF + IF ELSE Conditions
      • Choices + Decisions
        • Approx. 13
        • Interesting + Intriguing
        • EG. You missed The Bus! Will You Walk To School or Go Home Crying ?
      • Cons
        • Must Be Adventure Game
        • Adventure Element Should Be Stronger
        • Comedy Not Appreciated by All
  9. Aesthetic Features

    • Changing Colour
      • Changing Colour of
        • Text
        • Visuals
        • Background
      • Specific Codes
        • GREEN = 1033[32m'
        • YELLOW = '\033[33m'
        • BLUE = '1033[34m'
        • WHITE = 1033[37m'
        • RESET = 1033[0m'
        • CYAN = '1033[36m'
        • RED = '\033[31m'
        • MAGENTA = '\0..[35m'
      • Benefits + Advantages
        • Makes Game More Appealing
        • Intrigues Variety of Audiences
        • Variety of Colours Instantly Entrance
      • How Enhance Game + Player Experience
        • Encourages Players
        • Motivates Players To Play To Best Of Ability
        • Specific Colours Can Have Emotive Impacts
          • EG. Sage Green - Soothing
    • ASCII Art
      • Often Used Throughout Python
        • Appealing + Adds Personality To Code
        • Intrigues Players
        • Easy To Experiment With
      • Displays Text Diagrams
        • Most Common Example is Smiley Face ):-)
        • Interesting To Players
        • Adds Character To Game
      • Please Refer To ASCII Art Segment
        • Linked To ANSI Escape Codes
        • Explains ASCII Art in Detail
        • Covers How to Display + Construct
  10. Constraints + Limitations

    • Time
      • Duration Of 5 Weeks
        • Relatively Quick Period
        • Not Enough Time
        • Testing + User Feedback Also Required
      • Relatively Small Period
        • Balance All Parts of Coding
        • Perhaps Not Enough Time
        • Must Complete All Aspects of Game
      • Limited Class - Time Provided
        • Spend Equal Time Over All Segments
        • Difficult to Test + Create + Perfect Code
    • Coding Environment
      • Distractive
        • Noisy + Loud
        • Difficult to Manage
        • Others Perhaps Not Concentrated
      • Lots of Actions + Movement
        • Difficult to Concentrate
        • Easily Distracted
        • Conversation More Appealing
      • Not Ideal to Work In
        • Conversations
        • Requires Peace
        • Distracted Easily
    • Skills
      • Lack Of Coding Skills
        • Only Limited Conditions Taught
        • EG. Constructing Stopwatch Not Taught
        • Difficult To Construct Game
      • Lack of Understanding Python
        • Unique Language
        • First Interaction With Coding Language
        • Difficult to Understand Format + Basics
      • Lack of Imagination
        • Creating Game Is Difficult
        • Creating User Persona Is Difficult
        • Creating Game Adhering to User Persona Becomes Hard
  11. Impacts Of Game

    • Social
      • Impact on Players
        • Allows Broadening Thinking
        • Increases Analysation of Topic
        • Motivates To Research Real - World Examples
      • Impact On Constructor
        • Increased Knowledge in Coding
        • Engaging Experience of Coding
        • Hours Of Hard - Work Paid Off
      • Impact On Community + Society
        • Perhaps Impact Way Society Views Incarceration
        • Understand Impacts of Criminal Pyschology
        • Hopefully Change + Alter Wrongful Incarceration
    • Environmental
      • More Discoveries of Mental Health
        • Patients Accepting + Embracing Themselves
        • Doctors Analysing Previous Patients
        • Individuals Caring For Loved Ones
      • More Acceptance of Crimes
        • Adjusting To Crimes
        • Due To Understanding of Psychology
        • Forming Contrast to Modern - Day World
      • More Investigations Into Medicine
        • Specifically in Mental Health
        • Researching Criminal Psychology
        • Provide Help + Aid To Limit Crime
    • Economic
      • Reduced Blame On Criminal Psychology
        • Less Lawyers Blaming All Wrongdoings On Mental Problems
        • More Open Discussions Of Criminal Minds
        • More Judges Granting Freedom as They Accept Psychology + Thoughts
      • Increased Funds To Charities
        • More Contributions + Donations
        • To Charities Supporting Mental Health in Criminals
        • Non - Profits Supporting Mental Health
      • Deeper Understanding of Psychology
        • Impacts of Twisted Brains
        • Investigations Into Criminal Psychology
        • Ensure Patients Treated With More Care + Respect
  12. User Persona + Problem Ideas

    • User Persona A
      • Details Regarding Individual
        • Young Aspiring Author
        • Studying for Degree In Literature
        • Desperate to Succeed
        • Studies in City Thriving on Peer Pressure
      • Needs
        • Text - Based
          • Life is Linked To Reading
        • New, Creative and Intriguing
          • Facing Massive Writer's Block
        • Provides a Variety of Unique Ideas
          • Help To Resolve Writing Slump
      • Wants
        • Colourful Displays
        • Interactive Game
        • Easy to Navigate Format
        • Engaging Storyline
      • Goals
        • Be Inspired
        • Resolve Writer's Block
        • Engaging Experience with Text - Based Adventure Game
      • Hates
        • Setting Hopes Too High / Becoming too Dependent
        • Real - Life Conversations + Interactions
        • Instances Causing Disappointment
          • Persona is Placing Trust + Relying on Creator
      • Pros of Constructed Character
        • Wide Opportunities for Plot - Line
        • Mainly Requires Different Ideas
        • Text - Based Game is Appealing To Persona
      • Cons of Constructed Character
        • Must Have Limited Graphics
        • Requires Wide Variety of Unique + Engaging Ideas
        • Hates Disappointment so, Must Be Flawless
    • User Persona B
      • Wants
        • Efficient + Easy to Navigate Format
        • Text - Based
          • Visuals Overwhelming for Weakening Eyes
        • No Overly - Complicated Storylines
      • Details Regarding Individual
        • Previously Imprisoned
        • Wrongfully Charged Elderly
        • Fundamentally Respectful
        • Exhausted From Clarifying Reasons For Imprisonment
      • Needs
        • Ensure That Overcome Trauma
        • Reflect on Past Circumstances
        • Explore Possible Different Paths During Incarceration
      • Goals
        • Reflect On HIs Experience
        • Make the Correct Decisions
        • Ensure Circumstances + Laws Have Altered Since Imprisonment
      • Pros of Constructed Character
        • Experienced Individual
        • Determined to Explore Options
          • Accept all Storylines
        • Easy to Construct Desired Format
      • Hates
        • Revisiting + Reigniting Trauma
        • Being Proven Wrong
        • Making the Same Mistakes Repeatedly
      • Cons Of Constructed Character
        • Game May Be Too Complicated
        • Accidentally Trigger Trauma
        • May Repeatedly Make Mistakes, Causing Anger
    • User Persona C
      • Wants
        • High - Tier Language
        • Direct + Focused - No Distractions
        • Doesnot Care for Aesthetic Features
      • Details Regarding Individual
        • Young Lawyer
        • Determined To Bring Clients Justice
        • Sympathetic to Over - Charging
      • Needs
        • Good Inputs + Takeaways From Game
        • Ideas that allow To Reopen Case
        • Desperate To Reduce Client Sentence
      • Goals
        • Reduce Client's Sentence
        • Re-Investigate Client's File
        • Requires Ideas for Causes to Re - Trial Client
      • Hates
        • Messy + Colourful Displays
        • Easy To Understand Language
        • Not Receiving Good Ideas For Case
      • Pros of Constructed Character
        • Desperate + Strong - Willed
        • Easy to Construct Desired Format
        • Will Find All Storylines Engaging
      • Cons of Constructed Character
        • Requires Complicated Language That May Not Appeal To All
        • Gain Must Provide Help to Case
        • Must Be Straight To Point + Blunt
          • Not Appeal To All Demographics
  13. Usability Principles

    • Effectiveness
      • Appeal to User Persona
        • Satisfies Criminal Psychology Interest
        • Provides Different Choices + Decisions One Makes
      • Shows Criminal Psychology
        • Thoughts of Criminal
        • Way Thoughts Influence Actions + Decisions
    • Usability
      • Appeals To All
        • Large Demographic Base
        • Experienced + Those Seeking Experience
      • Easy to Interact With
        • Communicates Well
        • Provides Direct Instructions
    • Utility
      • Provides Insight Into Criminal Psychology
        • Sheds light On Definitions
        • Ensures Clear Messages + Lessons
      • Interactive + Entertaining Game
        • Efficient to Play
        • Intriguing Data
    • Safety
      • Online Game
        • No Injuries - Minor Or Major
        • Ensures Safety + Security
      • No Viruses
        • Ensures Online Safety
        • Ensures Clean Online Foor - Print
    • Learnablity
      • Quick To Understand
        • Interactive + Engaging
        • Easy to Decipher Format
      • Easy To Play
        • Straight - Forward Code
        • Engaging + Interactive
    • Accessibility
      • Easily Accessible
        • Python Application
        • Click Run
      • Efficient Codes
        • No Over - Exaggeration
        • Concise + Clear
  14. ASCII Art + ANSI Excape Codes

    • ASCII Art
      • Any Type Of Picture Drawn
        • With Printable Characters
        • All Variations + Unique Styles Accepted
        • Typed in Drawing Manner to be Displayed
      • Any Type of Diagram Drawn
        • Drawing Typed to be Displayed
        • With Unique Styles And Variations Accepted
        • With Printable Characters
      • EG. The Smiley Face
        • Most Common
        • :-)
        • Extremely Easy To Type + Display
      • Consists of Pictures Pieced Together
        • From 95 Printable Characters
        • From a Total of 128 Characters
        • Placed on Different Lines of Code Joining To Create Desired Image
      • Multi - Line Text without Formatting
        • No Formatting is Required
          • Allowing Easy Coding + Displaying
        • Drawing Typically / Usually Spans Over Multiple Coding Links
        • Variety of Styles and Unique Pieces Created
      • Reasons For Utilisation
        • Most Universal Computer Art Program
        • Every Computer Capable of Displaying
        • Can Mark Divisions Between Print Jobs From Different Users
        • Bulk Printers Utilise to Print Large Banners
      • Displaying ASCII Art
        • Use 'PRINT ()' Function
        • Print Multi - Line String in Python
        • Use 3 Quotation Marks
          • Single Quotations
          • Double Quotations
    • ANSI Escape Sequences
      • Standard
        • For in - Band Signalling
        • Utilised Excessively Across the Globe
        • Format Followed in Python
      • Signalling To Control
        • Cursor Location
        • Font - Styling
        • Colour
      • Unique Capablilites / Functions
        • Font Style
        • Font Size
        • Background Colour
      • In Video Text Terminals
        • Text Codes are Deployed to Visual Monitors
        • EG Text Based Adventure Game
        • Combination +Bridge Between Visual - Based And Text - Based Games
      • Originally Developed When Limited Computer Functions
        • Not Very Detailed Graphical Interfaces
        • Not Very Detailed Graphical Mice
        • Liited Styling / Aesthetic Options on Computers
      • Displaying ANSI
        • Expected to Instantly Apply + Work
        • Excape Codes Follow Certain + Specific Format
        • EG. Turn Font Bright Green + Black Background
        • Entered Right Into Print Statement In Python Lines Of Code
        • Opportunities To Change - Depend of Applied Code
          • Text Style
          • Background Colour
          • Text Colour

Informationen

Beschreibung
Mindmap am Python Text-Based Adventure Game, erstellt von Dhoon Tewar am 19/05/2025.
Erstellt von
Dhoon Tewar
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