Mindmap
SSB Algorithm
Inhalt der Mindmap
SSB Algorithm
Algorithm Constructs
- SELECTION- A common example of the selection algorithm construct is checking a user's age to determine if they are old enough to drive a car. This decision-making process allows a program to follow different paths based on whether a condition is true or false.
- ITERATION- An example of iteration in an algorithm is an instruction to repeat a process until a specific condition is met. This is commonly implemented using loops like
- Used to solve complications or accomplish a task
- The three basic building blocks used to design any structured algorithm or program
- SEQUENCE
- An example of the sequence construct in an algorithm is the simple, step-by-step process of making a cup of tea or adding two numbers
- In sequence, instructions are executed one after another in the order they are written
- START INPUT click on character choice INPUT click on character vehicle OUTPUT message “Let’s go!” STOP
- In sequence, instructions are executed one after another in the order they are written
- An example of the sequence construct in an algorithm is the simple, step-by-step process of making a cup of tea or adding two numbers
Pseudocode
- Fake code
- Algorithm
- keywords
- Made for humans to understand
Nintendo swith
- Uses separate controllers 'joy cons'
- Portable
- Multiplayer game
- System Components & Modes
- Gameplay & Software
Super Smash Bros Game
- Hitbox (The area of an attack that deals damage)
- Knockout (Eliminating an opponent by sending them beyond the blast zone
- Final smash
- an incredibly powerful, character-specific ultimate move usually capable of securing a KO
- Triggered by breaking a Smash Ball or filling a gauge (in Ultimate)
- An example of a final smash in super smash bros is Pikachu's volt tackle
- Triggered by breaking a Smash Ball or filling a gauge (in Ultimate)
- an incredibly powerful, character-specific ultimate move usually capable of securing a KO
- Damage meter (Indicates how much damage a character has taken
Chosen character
- Pikachu
- top-tier, lightweight, and incredibly fast rush down character in Super Smash Bros
- known for its elite agility, combo potential, and arguably the best recovery in the series
- Key moves include the "Thunder Jolt" projectile for zoning, "Quick Attack" for complex recovery/movement, and devastating combos using aerials like Neutral Air
- known for its elite agility, combo potential, and arguably the best recovery in the series
- top-tier, lightweight, and incredibly fast rush down character in Super Smash Bros
- lightweight
- Exceptionally fast
- electric type
- Pokémon
- Pikachu
Prescribed criteria
- 1. Develop an Algorithm using Pseudocode conventions
- o Develop an ultimate high damage finishing offensive strategy to eliminate the opponent
- o Use at least five different attack moves (Side Special Move, Final Smash, Down Special Move, etc)
Informationen
- Beschreibung
- Mindmap am SSB Algorithm, erstellt von Shreya ULLAS am 17/02/2026.
- Erstellt von
- Shreya ULLAS
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