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Mindmap

Super Smash Bros Algorithm

Arthur BRANELLEC Englisch

Inhalt der Mindmap

Super Smash Bros Algorithm

  1. Prescribed Criteria

    • 1. Develop an Algorithm using Pseudocode conventions
      • Develop an algorithm for either Super Smash Bros or Mario cart using pseudo code
      • Pseudo code conventions must be used in the algorithm. Such as all the key words need to be bold and in capitals. All code that is part of a code should be indented. Code should start with START and END
      • Example keywords for pseudo code – IF, THEN, WHILE, START, END, ELSE, IS EQUAL TO.
    • 2. Super Smash Bros: Develop an ultimate high damage finishing offensive strategy to eliminate the opponent
      • Make a high damage move or strategy for our Super Smash Bros
      • We need to focus on offensive moves to attack and do not need to worry about defence
      • The moves should kill the opponent
    • Use five (5) conditions (IF, ELSEIF, ELSE) in your pseudocode
      • We need to make an algorithm for 5 moves using keywords
      • All algorithms will use correct pseudo code grammar
      • I will double check my code to make sure all the keywords and code are correct.
  2. Algorithm constructs

    • Assignments
      • An assignment is given a value to a variable.
        • For example a variable is User name and the assignment could be USER is equal TO Arthur.
    • Sequence
      • A sequence is multiple steps to do one objective
        • e.g. to open a computer the code could be, GRAB computer, TURN on computer ENTER pin. this is multiple steps to do one thing.
    • Selection
      • Allows the program to chose between different actions
        • e.g. if distance is less then 5 then go into rage otherwise fight normally. this lets the code choose between going into rage mode and stay in the same stage.
    • Condition
      • A condition is a logical test that evaluates true or false. it sets out the condition that must be true in order for the program ro move forward
        • E.G. IF the health is < 20. here the condition states that the health must be lower than 20 in order to go into a berserk mode
    • Iteration
      • Repeating the same thing/move over and over again.
        • e.g. barrage attack could be hit him 3 times the exact sam spot and the exact same technique.
  3. Chosen Character moves

    • Up Smash
      • Deals massive shield damage and knockback, capable of breaking shields in a few hits
        • Ganondorf’s Up Smash deals 28.8% in Super Smash Bros Ultimate and up to 39% in Super Smash Bros Melee when both hits connect.
    • Forward Smash
      • A powerful attack that can deal significant damage and knockback
        • Ganondorf’s Forward Smash deals 28.8% damage in 1v1 battles in Super Smash Bros Ultimate.
    • Warlock Punch
      • Extremely high knockback, capable of killing opponents below 40%.
        • Ganondorf’s Warlock Punch deals between 30% and 34% damage, depending on how close the opponent is when the punch connects.
    • Down Aerial
      • Capable of KO opponents at very low percentages if sweet spotted.
        • Ganondorf’s Down Aerial deals 22% on the legs and 17% on the upper body in Super Smash Bros Brawl, and 22% in Super Smash Bros Melee.
    • Flame Choke
      • Allows for many follow-ups and tech chases, making it a versatile tool
        • In Super Smash Bros Ultimate, Flame Choke deals 12% on the ground and 15% in the air.
  4. Character Choices

    • Bowser
    • Ganondorf
  5. Super smash bros game

    • Mario Kart
    • Super Smash bros
  6. Hardware

    • Screen
      • a flat panel or area on an electronic device that images and data are displayed on.
    • Joycon remote
      • A primary game controller for Nintendo switches that can be detached
    • Nintendo
      • A small gaming device that has a controller and large rectangular screen
    • SSB game card
      • It is basically the game downloaded on a USB so you dont need to download it from the play store and you can play offline
    • Download
      • copy (data) from one computer system to another, typically over the internet

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Beschreibung
Mindmap am Super Smash Bros Algorithm, erstellt von Arthur BRANELLEC am 13/10/2026.
Erstellt von
Arthur BRANELLEC
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