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Mindmap

Super Smash Bros Algorithm

Jack Zhou Englisch

Inhalt der Mindmap

Super Smash Bros Algorithm

  1. Prescribed Criteria

    • 1. Develop an Algorithm using Pseudocode conventions
      • Develop an algorithm for one of the Nintendo games- Super Smash Bros or Mario Kart
      • Pseudocode conventions must be used in the algorithm. Such as all keywords must be written in bold and capital, use indentation when a code belongs to a particular block of code, START and END at the beginning and end of the algorithm.
      • Keywords of Pseudocode ( IF, ELSIF, ELSE, WHILE, ENDWHILE, IS EQUAL TO, START, END, THEN
    • 2. Super Smash Bros
      • 2. Develop an ultimate high damage finishing offensive strategy to eliminate the opponent
        • The moves should result in the opponent being eliminated
        • The strategy should be offensive, which means that we do not need to create defensive moves
        • For Super Smash Bros create a high damage strategy
      • Use five condiditons (IF, ELSEIF, ELSE, WHILE,) in your pseudocode 5 different moves.
        • The pseudocode must include 5 unique moves to damage the opponent using IF, ELSIF and ELSE
        • Offensive high damage moves 1. DASH attack – 15.6% 2. Back throw 16.8 % 3. Down smash -19.2 % 4. Up smash- 20.4 % 5. Forwards smash 24%
  2. Algorithm constructs

    • sequence
      • Sequence is a set of instruction that must go in order for the program
        • e.g., Sequence for Incineroar Smash moveset: Forward smash, Up smash, Down smash
    • Assignment
      • an instruction that stores or updates a value in a variable.
        • E.g. player_ID = Mario. Here the variable of player_ID has been given the value of Mario
    • iteration
      • a control structure that allows a set of instructions to be repeated multiple times until a specific stopping condition is met.
        • IF i FROM 1 TO 3 OUTPUT "Hello, world!" ENDFOR
    • selection
      • different actions instead of running instructions in order
        • Distance <5 THEN move forward. In this instance, if the distace is smaller than 5, than the character moves forward
    • condition
      • A condition is a logical test that evaluates true of false. It sets out the condition that must be true in order for the program to move forward
        • e.g. IF time > 5 minutes, THEN late. here the condition is that the time must be longer than 5 minutes for the next step to begin.
  3. Character choices

    • Incineror
      • pros
        • High and explosive damage outputs, dealing massive knockback to opponents
        • Heavy, can resist big explosive attacks
      • cons
        • Slowest run speed in the whole game
        • Because of his slow speed and big body, he is trapped in big comboes often
    • Pikachu
      • pros
        • High mobility
        • Tiny hitboxes
      • cons
        • Very light (dies to hardhits frequently)
        • Attacks have short range
  4. Hardware

    • Nintendo
      • A Nintendo Switch is a hybrid video game console that plays games either on a television at home or on-the-go as a portable handheld device.
    • joycon remote
      • The remote to power the game
    • screen
      • displays the game on the screen (this could be a tv, monitor or just the nintento switch screen
    • SSB game card or downloaded game
      • A Super Smash Bros. (SSB) game card for the Nintendo Switch is a physical cartridge that stores and plays the full Super Smash Bros. Ultimate video game when inserted into the console
    • Joycon holder
      • It slides the two small Joy-Cons into a larger plastic shell with contoured handles so they feel and handle like a standard console controller
  5. Game options

    • Super Smash Bros
      • reason for selections
        • i like the unique concept rather than a typical HP bar, the game uses knockback to eliminate people
      • Cross development between nintendo and Masahiro Sakurai
      • Can be multiplayer and singleplayer
      • players use attacks to build up damage percentages on opponents and knock them off the edge of the stage.
    • Mario cart
  6. Chosen character

    • Incineror
      • Chosen Moves
        • 1. Alolan Whip (Side Special) 24% damage – A command grab where incineroar whips his opponent into wrestling ropes.
        • 2. Darkest Lariat (standard Special) 19% damage – A spinning torso tornado that grants upper-body invulnerability and arm intangibility. It is a move that shreds shield and catches aggressive approaches.
        • 3. Cross Chop (Up Special) 18.6% damage – incineroar diagonally into the sky and rockets straight down, ending in a high damage explosion
        • 4. Revenge (down special) 2.8% damage, with an additional affect of a 3x multiplier for incineroar’s next attack.
        • 5. Max Malicious Moonsault (53-60% damage)- dash and grabs opponent, followed by 4 multi-hit cinematic strikes ending in a massive explosion that blasts the target and nearby opponents.
      • Why i selected this character
        • Incineroar is known for having one of the greatest attacks in the game, resulting in massive damage outputs

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Beschreibung
Mindmap am Super Smash Bros Algorithm, erstellt von Jack Zhou am 13/10/2026.
Erstellt von
Jack Zhou
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