Mindmap
Ch26 Coding Systems
Inhalt der Mindmap
Ch26 Coding Systems
Character Set
- A table which maps each character with a unique binary number.
- ASCII
- American Standard Code for Information Interchange
- 7 bits, so holds 128 characters.
- More recently extended ASCII was released, 8 bits, 256 characters.
- Only contains basic English characters and punctuation.
- Not enough: advent of World Wide Web created need for universal system.
- Unicode
- Was brought in to replace Unicode and include most characters from across the world.
- Note: this includes Emojis!
- Includes the characters for over 20 countries.
- 16 bit so can code for around 6.5 thousand characters.
- Constantly updated and maintained by the Unicode Consortium.
- Was brought in to replace Unicode and include most characters from across the world.
Error Checking
- Parity Bit
- Where an additional bit is added to the end of a binary number to show whether there are an even or an odd number of 1 digits.
- Unreliable as if an even number of bits flip or the parity bit flips, it doesn't detect the error.
- Majority Voting
- Data is sent multiple (typically 3) times and if there is a discrepancy, the computer goes with the majority.
- Very reliable and can correct data without retransmitting, however, uses a lot of bandwidth.
- Check Digit
- An additional digit is added to the end of a number which is derived from the number.
- A simple method is by simply adding up all the digits, and adding up the digits on the sum, repeat this until you are left with a single number.
- This is unreliable as if the order changes, the check digit remains the same.
- A more advanced method would multiply each number by a weight, so as to ensure that order is needed. An example of this is the modulo-11 method.
- Parity Bit
Graphics
- Bit Maps
- A bit map graphic is a 2D array of pixels.
- Each pixel holds a colour value, stored as a binary number, many thousands of these pixels typically make up an image.
- A problem with bit maps is that quality degrades when you zoom in, additionally they take up a large amount of space.
- Each pixel will have a colour depth, which is the number of bits allocated to represent the colour of a pixel, the higher the colour depth, the more colours that can be expressed.
- Vector Graphics
- A vector graphic is an image generated from a set of instructions and mathematical formulae. This generates the image consisting of geometric shapes, relative to a point of origin.
- These are not suitable for photos as they simplify things significantly, however, they are good for diagrams and CAD/CAM images.
- A vector graphic typically takes up little space and can be easily scaled up without losing quality.
- Bit Maps
Audio
- Audio is converted to digital data by sampling the sound wave many times per second.
- The higher the number of samples per second (measured in Hz), the higher the quality of the sound and the truer it is to the original.
- The computer then synthesises a wave by extrapolating the data sampled, this is usually indistinguishable from the original for a human ear.
- The higher the number of samples per second (measured in Hz), the higher the quality of the sound and the truer it is to the original.
- Nyquist's Theorem states that to faithfully recreate sound, you must record at least twice the highest frequency.
- Humans hear 20Hz to 20kHz.
- The resolution of sound is the number of bits allocated to each sample, hence, the more bits allocated, the more pressure levels each sample can represent.
- Audio is converted to digital data by sampling the sound wave many times per second.
Compression
- Lossy compression
- Some data is discard, to reduce file size, however, the new file is usually indistinguishable from the original.
- An example would be replacing the hundreds of different shades of blue in an image of the sky, with just a few shades. A human would probably not notice the difference.
- JPEG files use this.
- It can be useful when transmitting images across the internet, as it reduces the bandwidth significantly. This is especially important for people on slow connections.
- Lossless compression
- Compression of data in such a way that the original data can be reacquired in it's totality, after decompressing. i.e. no data is discarded.
- Examples would be run length encoding, where for example, if in an image, there are many pixels of the same colour, the computer just stores this as x*"blue" pixels. Rather than storing "blue pixel", "blue pixel"... This doesn't lose accuracy, it just encodes repeated data more simply. Another example is dictionary-based encoding, where commonly occurring strings in a text file are coded for in a simpler way, perhaps by assigning some token. A simple way to understand this could be replacing every "and" with an "&" this takes up 67% less space than writing "and". Again, no loss of accuracy as the original data can be easily reacquired.
- Dictionary based encoding can be used on binary data also, if it is considered as a string of 1s and 0s.
- Lossy compression
Informationen
- Beschreibung
- To help you revise coding systems/data representation.
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- Sam Sully
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