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Mindmap

Learning From and Learning With Technology

Amanda Seay Education Englisch

Inhalt der Mindmap

Learning From and Learning With Technology

  1. Learners Today and Technology

    • being plugged into technology is a way of life
      • the release of the iPhone in 2007 started a shift in technology
        • Schools must figure out a way of incorporating technology more extensively and purposefully.
  2. Technology Evolution in Education

    • 1980s- teachers saw computers as an opportunity to automate print, self-correcting worksheets, and tutorial programs
      • 1990s- began using computers as a productivity tool rather than a delivery instrument; word processing, spreadsheets, and presentation tools were introduced; Internet change the way information was gathered and communication
        • 2000s- Data-Driven Virtual Learning; use data to improve student learning
  3. Digital game-based learning (DGBL)

    • as an instructional tool, DGBL must be aligned with the curriculum
      • includes one or all of the following: preinstruction, coinstruction, postinstruction
    • online gifted programs provide GT students with a learning community of students of similar interests and abilities
    • more than half of the states require all students to take one or more online course before graduation
  4. students should be taught to evaluate web content according to reliability, authorship, and purpose

  5. can be used as a communication tools with resources such as videoconferencing, social networking, online publishing, and telementoring

  6. Tools for Classroom Instruction and Interaction

    • Chalk alternatives- interactive whiteboards
      • assistive technology
        • Podcasting
          • E-books
            • assessment

Informationen

Beschreibung
Education Mindmap am Learning From and Learning With Technology, erstellt von Amanda Seay am 28/05/2018.
Erstellt von
Amanda Seay · Mai 2018
Aktualisiert
28 Mai 2018
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