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Mindmap

Design Patterns

M.J.R. Englisch

Inhalt der Mindmap

Design Patterns

  1. Creational

    • Factory Method
      • Allows subclasses to instantiate their own objects
    • Abstract Factory
      • Offers the interface for creating a family of related objects, without explicitly specifying their classes.
    • Singleton
      • - Ensure that only one instance of a class is created - Provide a global access point to the object
    • Object Pool
      • Reuses and shares objects that are expensive to create
  2. Structural

    • Facade
      • Simplifying the interface of a complex system
    • Bridge
      • Hiding variation of implementation
    • Adapter
      • Hide variation of interface design
    • Decorator
      • Modular assembler of complex components
  3. Behavorial

    • Template Method
      • Hiding implementation of algorithms
    • Strategy
      • Hiding variation of algorithms
    • Observer
      • Handles notifications of changed methods and subscribed classes are updated accordingly
  4. "Design Paterns Explained"

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Beschreibung
Mindmap am Design Patterns, erstellt von M.J.R. am 23/01/2015.
Erstellt von
M.J.R.
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